Tier 5: Only lights; Scout matches opened(Faction)
Tier 4: Mediums, Lights; New Match type opened in future(Faction)
Tier 3: Heavies, Mediums, Lights; New Match type opened in future(Faction)
Tier 2: Assaults, Heavies, Mediums, Lights; Attack Matches opened(Faction)
Tier 1: Segregation of lower tier or different algorithm for matches.
***If new match types are added to faction they would be opened at Tier 4 and 3 and 1 where appropriate.
Before Tier 1 everyone would be locked together. At tier one possibly a new algorithm playing with more skilled players... Or a tighter one than previously.
The point would be to develop player skill by making you play up the mechs and build experience with different mech types in hopes that by tier one there is a lot more understanding of strategy and mech dynamics. Some things in game would change a little to accommodate. But with the new skill tree it might be a feasible idea. Everything like trial mechs could be kept for faction warfare etc or segregated for different usages or changes a little to help choose what you want to buy as opposed to just early mech access.
Changes could be made to how hard it is to get in tiers also if needed. Although with the right segregation of tiers it might not be an issue if it develops enough team work in matches.
And there would be more crossing of mechs between tier 1-5 than now to make groups. But there would be more lower end and other mechs to choose from potentially. This would make the tier system in essence a real tier system.
And if needed tier 1 would still always take in lower tiers to make matches if needed to not make for longer groups.
There could even be restrictions on faction maps based on tiers.. Tier one would obviously get access to scouts potentially. But maybe attackers could set tier limits if needed. If not various missions or new mission types could be opened up per tier. Say there is a faction attack type for each mech type or something. that could open up at each tier if it's appropriate. This would obviously be for building exp per tier before getting into such matches to improve gameplay.
Alternatively the Faction matches could open up based on the maximum mech allowed. 55 tons is heavy or medium so at teir 3 or 4. Then new matches with only lights/mediums and a new one for lights only could be added to the game for Factions. if something else is needed a new type of advanced match could be opened at tier 1. and if we get enough match types multiple match types per tier.
Edited by Arugela, 11 December 2016 - 11:33 PM.
























