It happens regularly on multiple maps and modes during Invasion FP that a dropship will randomly lets you spawn outside of the map.
When this happens, you will loose 5% health. However you will redrop after 10 seconds. It's still most annoying to start with less than 100% of your mech.
Hopefully you can address this issue and fix it.
1
Spawn Drop Outside Of The Map, 5% Health Loss On Legs
Started by Psycho Cop, Dec 30 2016 08:17 AM
2 replies to this topic
#1
Posted 30 December 2016 - 08:17 AM
#2
Posted 30 December 2016 - 08:58 AM
The two or three times I've had this happen to me it's occurred at the end of a match & I haven't been redropped. But I have experienced it.
My favourite glitch so far is when the Dropship Pilot forgets to actually drop me off. He remembers & we have to swing back around, but it sure is fun to overfly the enemy drop zone.
Then of course there's the classic "no-dropship" issue, where I'm either floating among the stars, doomed to a terrifying & crushingly lonely, slow expiration as either my mech cools beyond a survivable temperature or the o2 runs out. Either way, discombobulating to say the least!
Still. Loving the drops on QP maps, just thought I'd tack on to your experiences with some of my own
My favourite glitch so far is when the Dropship Pilot forgets to actually drop me off. He remembers & we have to swing back around, but it sure is fun to overfly the enemy drop zone.
Then of course there's the classic "no-dropship" issue, where I'm either floating among the stars, doomed to a terrifying & crushingly lonely, slow expiration as either my mech cools beyond a survivable temperature or the o2 runs out. Either way, discombobulating to say the least!
Still. Loving the drops on QP maps, just thought I'd tack on to your experiences with some of my own
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users