I like the idea of it, but there are further restrictions to consider. Clan tech or IS only? Allowing mixed fights? That would be a problem, as several Clan stock mechs are near perfect out of the box, such as the Stormcrow Prime or several of the Night Gyrs. What about Hero mechs? You have hero mechs, like the Ilya Murmomets, which are actually extremely good relative to other stock mechs.
What map(s) would be used? Steiner is a nice map, but is too small to really allow mechs that are designed to hit and fade, such as the Shadow Cat, to move free enough (though the 4v4 map with the central pillars, hills on the sides, and "city" on the edges, is a nice sized map for that). The 1v1 map forces a very specific combat style on the opponents.
Another consideration: would pilots go in with one mech and one mech only, and run the entire competition with said mech, or would they be able to change mechs each round? Would the matches be restricted by weight class? One overall winner, or would there be a winner per weight class?
I'm interested, but I'd like to hear more details. I don't even care about prizes, as a good duel is its own reward. However, I'd like to see what the structure is intended to be.
Edit: I'd personally love to see a setup where you go in with a
single mech throughout the
entire competition, and fight against people of your weight class, to be the light weight, medium weight, heavy weight, and assault weight champions. That 4v4 map is the most balanced, IMO. Mixtech matches could be interesting, but I'd rather avoid hero mechs of either tech base being utilized.
Edited by Pariah Devalis, 01 January 2017 - 06:58 AM.