Kimberm1911, on 17 December 2016 - 08:29 PM, said:
We are, clearly within the context, discussing the inherent benefits/disadvantages of longer range sniper builds as it pertains to the two builds we had listed previously. Bringing up other kinds of builds that are within the game is stupid. It's a false comparison. We are clearly discussing the build you are defending, and the Meta build (Gauss/ERPPC). As you like to say, your logic is dumb.
Looks like someone missed the point -- there is a give and take in every build, one build means forgoing the advantages over another. Those were examples, it's ad reductio absurdium. And is actually a legitimate argument, as it shows the ridiculousness of the logic of the argument when applied somewhere else.
Sure it's on the context of long range sniping builds, but still it stands, there is a give and take with different setups, and to say that it's illogical to opt to one build because of the preferred advantage, disregarding the advantages and shouldering the disadvantages, is just flawed reasoning.
Kimberm1911, on 17 December 2016 - 08:29 PM, said:
You then bring up the meta being irrelevant. Which really serves no purpose.
Other than an axiom, a starting point.
Kimberm1911, on 17 December 2016 - 08:29 PM, said:
You then state, "You don't know what illogical is, you didn't demonstrate why?" Not demonstrating why something is illogical does not inherently mean that your statement IS logical by the virtue of me not giving supporting evidence.
Never said i did. But it's not worth anything without it. That's like saying Abraham Lincoln is a vampire hunter, and saying no proof or argument, yet you want us to take it as fact.
Kimberm1911, on 17 December 2016 - 08:29 PM, said:
But, here is why I am claiming it is illogical, just so you can sleep at night. I am claiming that it illogical for you to ignore all of the inherent benefits of the meta, simply to focus on one "benefit" of the build you are offering, on the premise of the third definition of logical. Which is, "Natural or sensible given the circumstance." I am claiming that your assertion, "The point of this is to simply land shots more easily ... more than being effective to the battle as a whole," is illogical on the basis that it is not sensible given the circumstances of the game.
The point of MWO, is to be effective within the circumstances of the game in order to achieve a pre-set victory condition.You stated, in your own words, that it is not effective within the battle as a whole. Not being effective within a battle defeats the entire purpose of a build in MWO. Especially if your build is as one dimensional as yours is. That would mean, due to the fact it would not be sensible to run an ineffective build like yours, that your build is inherently illogical.
That's more of word play than actual definition of "logic". But i would ask you, what's the point of running brawling builds, when there is more than just of 270m within the game? What's the point of being effective within 270m, but ineffective elsewhere? What's the point of dakka builds when they would suck at close range and long range?
Could it be that roles have something to do with it? That builds fall on a niche?
Still, by that logic, every build becomes illogical (not sensible) due to their overspecialization (one dimensional) and being insensibly ineffective everywhere else. Generalized builds would be illogical because while they are not bad at every role, they won't be good at every role.
You know what is flawed reasoning? It's in the lines of "you are wrong because i hate you", that is a nonsequitur. "Evolution is false because 6 million people disagree." or "the bible is true because the bible says so." etc. among logical fallacies, this does not fall into one of them.
The logic (being the reasoning) of the build is fine, it starts on an axiom, and with correct premise and conclusion. PPC - Gauss has different mount, different speed, and has charge mechanic, compared to 3x PPC, it's harder to land a shot. Here is a 3x PPC that does away with the Gauss and therefore easier to use.
But it's not illogical (not having sound reason), it's logically bad, due to the qualities unfit for the larger scope of the game and having rationalized to come to such conclusion, basically the problems you explained with it -- which i already know.
Kimberm1911, on 17 December 2016 - 08:29 PM, said:
You then go on to state that, "Regardless of whether or not it's correct, so you don't care whether [I'm] correct or not, you just don't like it." No, my point was that your statement that it is easier to get perfect convergence on the first shot is correct, but that it's illogical due to the fact that the argument itself, "Which is that it's easier to use, than the meta," is flawed. I demonstrated my reasoning in the previous paragraph, and will give the rest of my grievances in the next.
Under the context -- using the "convergence" therefore it's about landing a shot, and on the context of the PPFLD, it's the combined hits of the weapons.
Kimberm1911, on 17 December 2016 - 08:29 PM, said:
The main problem with your build, which you are choosing to ignore, is context. Given a perfect scenario, your build could function as you intend. However, it is not even effective with what you are intending it to do, which is to provide a better convergence and ease of use to the player. You will only get one shot with your build before you need an obscene amount of time to cool off.
This means, that while you are waiting around to shoot, you are being totally ineffective during the battle. Which is not sensible given the circumstances of the game." If you were to look at your build within the context of the game, you would see that you would need to stagger the fire of your PPC's in order to actually use them within a battle.
With the slow projectile speed, this means that it actually will become more difficult as the battle progresses to hit the enemy mechs. As you HAVE TO stagger fire the PPC's if you actually want to shoot more than once during the battle. While yes, the Gauss PPC's have imperfect convergence, you can fire all three at the same time, multiple times before overheating. So while they may not have the perfect convergence of triple PPC's on the first shot, they will on subsequent shots due to the fact that you would have to stagger fire the PPC's.
The charge mechanic is not nearly as big of a deal as you are making it out to be. I would argue that it would take longer to learn how to properly manage the heat on the triple PPC build, then it would to learn how to master the charge on the Gauss. In terms of difference of projectile lead, again, your build is more effective on the first shot, and that is it. When you become forced to stagger your fire due to heat, the ability to fire the PPC's and Gauss at the same time proves superior.
You would "argue", no you would claim.
Sensible =/= easy to use. I think you're confusing "use" to "work". Guns are easy to shoot (use), all you have to do is pull the trigger, and the bullet is off. Certain guns are not easy to (make it) "work", such as shotgun in a long-range sniping role, heavy machinegun in close-quarters battle, a sub machine-gun in anti-materiel role, etc. etc.
Again i have no qualms that PPC-Gauss is a superior build, i am not challenging it's effectiveness as a build, in terms of being an effective team-mate. But the main point is simply just landing a better shot, that is it, meta is irrelevant. It's not there to be an effective build, it's there for effective shot placement. Why is that hard to understand?
3x PPC is easier to use to land hits with, because of the gauss' charge mechanics, differences in mount placements, and differences in projectile speed -- that is it. What happens the rest of the game is irrelevant, that is it.
Kimberm1911, on 17 December 2016 - 08:29 PM, said:
However, you are claiming that this build is easier to use than the meta, and that is just simply not the case. You are entitled to your opinion, but as this is an open forum, so am I. This game is a difficult game, with a steep learning curve. My guess, is that newer players need all the help they can get trying to make effective builds. This build is not effective or easier to use. I am just trying to show that.
This entire debocle is you misunderstanding the difference between an effective build, with effective shot placement. Sure it's hard to make it work, but it achieves the part where it's better at landing shots, that is it. Also misuse of "logic" -- using it differently when we're on a formal philosophical tone.
Like saying "theory" as a guess, when it means something else scientifically. "Evolution is just a theory."
Kimberm1911, on 17 December 2016 - 08:29 PM, said:
Also, that last paragraph sounded a bit whiny. "MWO does not revolve around you." Well, I never made that claim. "The point of the game is to be enjoyed with all its features ... you are totally ignoring one facet of the game that makes it fun." No, we just weren't arguing about that. We were arguing about whether your build was more effective at what you claimed it was effective at. Which is isn't.
While sure, we are all entitled to our own opinion, the main issue with your statement is the apparent high-and-mighty tone you have is particularly distasteful.
Again, it's not supposed to be an effective build, it's supposed to be effective in landing shots, it's irrelevant whether it sucks at everywhere else and as a whole for the game. If you still don't get it, that's not my fault.
Edited by The6thMessenger, 19 December 2016 - 12:07 AM.