xPAKFAx, on 06 January 2017 - 07:03 AM, said:
Can someone answer me this: if the next patch is supposed to come this month and have this change made about "
Dropping the "must have 3 variants to master a 'Mech", then I'm thinking that maybe I should not buy more than one model of the same Mech now, since I just started and don't have enough credits to buy so many copies of one.
So the question is should I buy different Mechs and wait for the patch or do it the old way still?
Hi!
And welcome. While the new skill tree changes are, we have been told, coming out in Feb -- don't bet on it. A new skill system is quite involved and you can expect that it will probably get bumped back.
Regarding your mech skill questions: Individual mech skills in the mech tree, like cool-run, fast fire etc. Directly affect your mech but don't show up on any of the mech stat screens. Initially you don't notice much change but once you completely fill the 2nd tier of mech skills (Speed tweak, Quick Ignition, fast fire and pinpoint) you get 2x to your first tier skills and then you really notice a difference.
As for the weapon skills, you mentioned ERLL specifically, those only apply to purchased modules. You have to buy the module in the mech-customization screen and install it onto your mech to get the benefit. Modules run, on average at $3,000,000 cbills each. (you are paying GXP to unlock the ability to purchase a module for your mech)
If you are spending your GXP on pilot skills I would recommend unlocking your pilot modules first, specifically the consumable modules like cool-shot, UAV etc. They cost much less initially. After that get some KEY support modules like Radar Deprivation and seismic sensor. Again, these are spending GXP to be able to purchase modules that you can install on your mech.
Remember, PGI has said that with the sill tree change all mech and gxp that you spend as well as any cbills you spend on modules will be refunded when the change comes about so don't worry about upgrading. Lastly, PGI has said that the 3 mech rule will still play a role in the new skill tree.
Edited by nehebkau, 06 January 2017 - 07:44 AM.