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Huntsman Decent?


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#21 Pariah Devalis

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Posted 04 January 2017 - 10:19 PM

View PostIdealsuspect, on 04 January 2017 - 10:01 PM, said:


What i did said about huntsman are just facts ... then it don't mean nobody have to buy it ...

I have in my collection lots of useless mechs which were less good than a huntsman before and for my part i will buy hunstman next month better or not better than my hunchies in fact Posted Image ( coze i have tonns of mechbays and tonns of cbills i have to admit lol )


You misunderstand.

You are correct that on the basis of being able to minmax in the mechlab, you can do more with a HBK-IIC as it is a battlemech. However, a HBK-IIC will never boat missiles unless it is a specific variant of the Hunchback. It will not even carry one. A HBK-IIC will never boat lasers, unless it is the specific variant of that mech. Meanwhile, any given Huntsman can be configured for almost any weapons payload imaginable. So, as I said, it is a matter of perspective when you discuss versatility.

I'd argue that the Huntsman itself is more versatile than the Hunchback, because if you only had one, you can build it any way you want. The HBK-IIC, on the other hand, requires specific variants to run specific loadouts. As I said, when that rule of three goes away with the new skill tree, you get a lot more bang for your buck from a single Huntsman than any single HBK-IIC variant - and no HBK will ever sling SRMs like a Huntsman. A newer player with extremely limited mech bays would benefit far more from a HMN than a HBK.

Further, I don't see any significant advantage to the HBK-IIC over the HMN when dealing with ERPPC based builds or UAC10 builds, outside of being able to totally strip the arms bone dry for either one extra ton of ammo (over my already arm stripped dakkaman), or a slightly larger TC, and being 1 KPH faster. Those mild benefits seem about a wash compared to superior durability and the ability to jump better.

It's the more niche builds that do not utilize both endo and ferro, or use either 2+ grade larger or smaller engines that can eek out some additional advantages. The 250 is a shame, since IIRC a 255 weighs the same, but it's in a Goldilocks zone for the mech's weight.

Note the key word here is "wash." They're fairly equal mechs. Even during the hunted vs hunter event, I did not see many. I suspect not too many people purchased it, and were waiting for C-Bill release. If they had a HBK-IIC, they would have had no real reason to buy it, anyways, outside of faction loyalty, aesthetic, or nostalgia reasons.

So, not so much it is a bad or sub-optimal mech, in my eyes. More a matter of accessibility and redundancy. Also, that crotch fan can be intimidating. :P

Edited by Pariah Devalis, 04 January 2017 - 10:27 PM.


#22 Idealsuspect

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Posted 04 January 2017 - 10:39 PM

View PostPariah Devalis, on 04 January 2017 - 10:19 PM, said:


You misunderstand.

You are correct that on the basis of being able to minmax in the mechlab, you can do more with a HBK-IIC as it is a battlemech. However, a HBK-IIC will never boat missiles unless it is a specific variant of the Hunchback. It will not even carry one. A HBK-IIC will never boat lasers, unless it is the specific variant of that mech. Meanwhile, any given Huntsman can be configured for almost any weapons payload imaginable. So, as I said, it is a matter of perspective when you discuss versatility.

I'd argue that the Huntsman itself is more versatile than the Hunchback, because if you only had one, you can build it any way you want.


Oh ok but your versatile mech will never be able to boat 2 duals gauss even not be able able to boat 2 UAC10 properly not sure huntsman can carry 8 ermls ^^ with a nice load of DHS.. for example. and lots of others strange ( or not ) builds.

I dont say hunchi 2C A is more versatile than hunstman D, i don't talk about what one variant is able virtually but i talk more about the mech in overall not specific variants i mean xD

And well we didn't tell a word about high mounted hardpoints, one another pro for hunchi i guess ^^

#23 Kasumi Sumika

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Posted 04 January 2017 - 10:43 PM

I like Hunstman design on MW:O and It's build have many variety. Definetely gonna pick it up on C-Bills release. I have no medium clan mechs on my garage so I think Hunstman is good pick for that.

#24 Davegt27

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Posted 05 January 2017 - 01:53 AM

the shadow cat kicks butt

#25 The6thMessenger

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Posted 05 January 2017 - 02:00 AM

Nothing says like F*#$ you in particular, with a Narc and 7 LRM5s on a Pakhet.

#26 Reza Malin

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Posted 08 January 2017 - 04:08 PM

Well i bought the pack + hero.

I love it.

Can make any kind of build you like and it has really good jumpjets ability for its size. It also seems to have good hitboxes, i rarely lose a ST before an arm. Id argue it pips the HBK on that, as well as boating SRMS as idealsuspect stated earlier.

I agree you could min max the hunchie better for meta ( i should TM that phrase), but the huntsman is really fun. And the hero mech shoulder missiles wreck **** with those JJ's too.

I don't min/max, i build viable mechs without necessarily using the meta and make them work! Granted i am not a top comp player, but i usually get 1000-1500 damage in FP, and sometimes get that with only 2 mechs. Good enough for me.

Nova is great too, which is what i have replaced on my drop deck, but so boring with only 1 really viable build. And it still gets wrecked so easily, even after resize a while back.

No buyer's remorse. Looking forward to cbill release so i can pick up the reinforcement pods too.

Edited by Reza Malin, 08 January 2017 - 04:10 PM.


#27 Reza Malin

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Posted 08 January 2017 - 04:12 PM

View PostPariah Devalis, on 04 January 2017 - 10:19 PM, said:

Also, that crotch fan can be intimidating. Posted Image


Ha ha, glad i am not the only one noticed this!

#28 C E Dwyer

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Posted 08 January 2017 - 04:16 PM

Good fun mechs, but you can do everything better with a Hunchback IIC .

Obviously the Huntsman's pods mean it does a few extra fun builds, and it looks a hell of a lot better than the IIC, but all the builds that really matter, the Hunchback IIC can do faster or cooler or higher. due to no fixed crit slots

Edit
Ahh sorry not strictly true the Huntsman has arm hard points, which means if you want to make a non optimised build you can shoot down UaV's better with the Hunsman

edit of an edit

To make it clear, I prefer playing the Huntsman, but there really is no point in owning one if your all about min/max builds

Edited by Cathy, 08 January 2017 - 04:20 PM.


#29 Corrado

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Posted 08 January 2017 - 04:35 PM

View PostReza Malin, on 04 January 2017 - 04:59 PM, said:

Hey guys, just wondering how the huntsman is?

I am thinking about getting it as an alternative to the nova, but want to see what some opinions of it from some owners are first.


nothing special, but the Pakhet with P arms is delicious. you can go 8LRM5, 8streak4, 8SRM6. with the 8SRM6 build, i did oneshot a light from front and a medium in the back. the lazy lrm5 build isnt bad, the streak one for scout chewing. is sluggish as a heavy but missilewise, is good. for everythingelse than boating missiles, there are better mechs tho.

#30 Psoriatic rash

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Posted 08 January 2017 - 06:48 PM

Want another fun build? Try, 2ersl per arm, a 10 rack in the left arm, 2 more 10 racks in the right torso, an ERPPC and tag rounding out in the left torso. I've a few variations of this base (PPC, 4 smalls, then at least 2 10 racks with either tag or NARC)

I find this mech to be best for me running hybrid builds that let you snipe (single weapon), lrm with at least a 10 rack for indirect and smalls (ER or pulse). I like the ability to be able to respond in most any situation and this mech allows for that in spades. You can min/max but as posted that works best if your boating SRM's for this chassis.

Again, this is just MHO on this very versatile mech.





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