

No Training Grounds Maps With All The Mechs?
#1
Posted 07 January 2017 - 08:08 PM
I wish there was a map with all the Mechs chassis so I can test hitboxes. Any suggestion? Anyone already sorted all the maps and Mechs available on each?
#2
Posted 07 January 2017 - 08:10 PM
Rhialto, on 07 January 2017 - 08:08 PM, said:
I wish there was a map with all the Mechs chassis so I can test hitboxes. Any suggestion? Anyone already sorted all the maps and Mechs available on each?
You can check out some of the mechs through smurfy's, but the reality is that the mechs are static in Training Grounds and I don't quite understand why they don't set up it a certain way (all Light mechs on a map, all Mediums on the next, etc.) so that you can see how you can shoot other mechs effectively.
I guess... we could call this... Lostech.
#4
Posted 08 January 2017 - 01:52 AM
But of course, this requires that you own the mech you want to test.
Why would PGI make it easier for the players to report problems with hitboxes? It just makes too much sense.
#5
Posted 08 January 2017 - 07:43 AM
Deathlike, on 07 January 2017 - 08:10 PM, said:
This would be a good suggestion for them, maybe they never thought about it.
How do you want to proceed, we all send a tweet to Russ?
My suggestion though, put one Mech of each class on Polar Island, it's open and flat enough to walk around and spot the Mech you want to test.
#6
Posted 08 January 2017 - 06:55 PM
#7
Posted 08 January 2017 - 07:04 PM
Rhialto, on 07 January 2017 - 08:08 PM, said:
I wish there was a map with all the Mechs chassis so I can test hitboxes. Any suggestion? Anyone already sorted all the maps and Mechs available on each?
I agree with this and also call for the ability to customize any mech, owned or not, and drive it in testing grounds as customized.
#9
Posted 09 January 2017 - 05:53 PM
Idealsuspect, on 08 January 2017 - 07:50 PM, said:
It was a feature in 2012 ^^ we were able to familiarize with hitboxes of EVERY mech.
It show how support of this game is so much active...

Really? I only remember a few user made (I think) pics of Mechs with overlay color for hitboxes.
#10
Posted 09 January 2017 - 06:08 PM
#11
Posted 09 January 2017 - 06:48 PM
I also agree that polar would be a good map and it would be cool if they could put one of evey mech on the map.
#13
Posted 09 January 2017 - 07:15 PM
Idealsuspect, on 09 January 2017 - 06:59 PM, said:
Like this... https://mwomercs.com...x-localization/
#14
Posted 09 January 2017 - 07:18 PM
Rhialto, on 09 January 2017 - 07:15 PM, said:
Yea but why you quote me about this ?
#16
Posted 09 January 2017 - 07:34 PM
Rhialto, on 09 January 2017 - 07:29 PM, said:
Coze "question mark reply" did mean "Yea but why you quote me about this ?"
Your topic was maintly about
Rhialto, on 07 January 2017 - 08:08 PM, said:
I did told you before that PGI never did add any new mech in testing ground since first release of feature, well pretty sure they don't see the interest people can have about this or maybe just are lazy to update with new mechs.
If you want learn about hitboxes there is, in addition of hitboxes screens, tons of videos on youtube of people testing hitboxes of each mechs too ..
Edited by Idealsuspect, 09 January 2017 - 07:42 PM.
#17
Posted 09 January 2017 - 07:35 PM
Alistair Winter, on 08 January 2017 - 01:52 AM, said:
But of course, this requires that you own the mech you want to test.
Why would PGI make it easier for the players to report problems with hitboxes? It just makes too much sense.
You were able start a closed team battle server and test all your builds against yourself with MW4 Mercs MekTek. The A.I. is much tougher with your builds fighting you too I may add.
Edited by Xmith, 09 January 2017 - 07:37 PM.
#18
Posted 09 January 2017 - 07:38 PM
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