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For The Clanner: Pgi Original Mechs


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#1 Bombast

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Posted 10 January 2017 - 06:41 AM

For starters.

Posted Image





Now that that's out of the way...

Hello Mechwarriors. Pretty simply topic today, but I'd just like to say something before we start. I know you're all going to ignore it in favor of throwing a fit, so it's just for my own piece of mind, but here it is. Please read carefully.

The questions being asked in this thread are being asked of people who are not physically and mentally disturbed by the idea of PGI created mechs. If you are, please feel free to say so, but no uber-rants, please.

Now that that is out of the way, was just curious about how Clanners felt about PGI's new original battlemech, the Roughneck. Are you guys indifferent, or are you jealous the Inner Sphere got one and you didn't?

Other points of interest to get your mind going

Do you want PGI to make a new Clan mech? Omnimech or battlemech?

If so, any ideas on what kind of mech you'd like them to make, lore, weight, or loadout wise?

Do you want mechs designed specifically for this game (Deliberately meta across the board) or more balanced (Not every aspect of it designed to wreck face)?

Thanks, folks!

Edited by Bombast, 10 January 2017 - 06:59 AM.


#2 Mystere

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Posted 10 January 2017 - 06:48 AM

Posted Image

#3 Paigan

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Posted 10 January 2017 - 06:50 AM

I don't mind PGI original Mechs for some few simple reasons:

1.)
Every Mech was once newly devised by someone and then added.
People whining now about a Mech not being "classic" would have whined about a Shadow Cat or a Hatamoto-Chi (or however that cheesy Samurai thing is spelled) or any IIC Mech or whatever just the same when they were created.
It's a mental problem called living in the past, not the fault of those that create progress.

2.)
There already are a cr*pload of so riduculously unacceptably cheesy Mechs accepted as canon that noone could possibly make it any worse. (*cough*)

3.)
The BT universe is big enough that there still could be more Mechs devised.
Maybe just a militarized Utility Mech that wasn't "accepted" into Mech lists so far. Why not?


That being said, I absolutely don't care about the Roughneck.
I don't buy IS Mechs at all and I only buy Mechs that appeal to me enough.
MADIIC was worth it because of hardpoints, JJS, ECM.
Space Marine Night Gyr I could await until it came out for C-Bills. Same with the Football Mech and the Funny Dragon Kite Head Mech.

If they devise an original Clan Mech that is appealing, I'd buy it.

Edited by Paigan, 10 January 2017 - 07:02 AM.


#4 Shiroi Tsuki

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Posted 10 January 2017 - 06:58 AM

View PostBombast, on 10 January 2017 - 06:41 AM, said:

If so, any ideas on what kind of mech you'd like them to make, lore, weight, or loadout wise?


PGI pls

View PostShiroi Tsuki, on 20 November 2016 - 01:03 AM, said:

All I want is a Mech with 9 Flamers, 12 Jump jets and be viable at the same time.


#5 Battlemaster56

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Posted 10 January 2017 - 06:58 AM

He could try some my sketches and try improving on them, still have over 230 mechs in my folder to resketch and improve..

Examples-

Posted Image

Kelper Dragon-60tons

Posted Image

Ares-50 tons/ Ares MKII-75 tons

But I would let them release a few more mechs over and ask to see the communities consent to do another original mech.

#6 Snazzy Dragon

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Posted 10 January 2017 - 06:59 AM

I don't mind the roughneck at this point and it does nothing gamebreaking.

That said, if PGI were to make themselves a new clammer mech, I would love to see a huntsman, but 5 tons heavier and with 1 jumpjet less >_>

#7 Novakaine

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Posted 10 January 2017 - 07:02 AM

View PostMystere, on 10 January 2017 - 06:48 AM, said:

Posted Image


MWO is why I buy
monitors and mouses by the case.

Edited by Novakaine, 10 January 2017 - 07:04 AM.


#8 Paigan

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Posted 10 January 2017 - 07:06 AM

View PostSnazzy Dragon, on 10 January 2017 - 06:59 AM, said:

I don't mind the roughneck at this point and it does nothing gamebreaking.

That said, if PGI were to make themselves a new clammer mech, I would love to see a huntsman, but 5 tons heavier and with 1 jumpjet less >_>

Yeah.
Or 17 Huntsmen for each weight from 20 to 100.
Each with variants with and without JJ, ECM, MASC.
Hardpoints high and low.
Special geometry on and off.
Different quirk sets.

Just some, you know, 2000, 3000 Huntsman variations to suit every taste in Huntsmen.
Wouldn't that be great?Posted Image

(slight irony)

#9 Hit the Deck

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Posted 10 January 2017 - 07:06 AM

Maybe HBS was the one which asked PGI in the first place to create the Roughneck.

If that's the case then there's no reason to invent a new Clan 'Mech.

#10 Kasumi Sumika

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Posted 10 January 2017 - 07:07 AM

I don't mind PGI's new mech but if approved by CGL or Battletech IP higher-up and there's reasonable lore or background behind it.

Edited by Kasumi Sumika, 10 January 2017 - 07:08 AM.


#11 Hit the Deck

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Posted 10 January 2017 - 07:13 AM

Would you buy a Vindicator IIC?

I wish it would be great because the original looks so cool!

#12 Kanil

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Posted 10 January 2017 - 07:16 AM

It depends on what the 'mech is. A 60 tonner with better hit boxes than the Mad Dog would be more appreciated than a 75 tonner that tries to compete with the Timber Wolf and Night Gyr.

#13 Bombast

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Posted 10 January 2017 - 07:18 AM

View PostHit the Deck, on 10 January 2017 - 07:06 AM, said:

Maybe HBS was the one which asked PGI in the first place to create the Roughneck.


...That... doesn't make much sense.

View PostHit the Deck, on 10 January 2017 - 07:06 AM, said:

If that's the case then there's no reason to invent a new Clan 'Mech.


Neither does that, considering the Roughneck is a Clan Invasion era battlemech.

View PostSnazzy Dragon, on 10 January 2017 - 06:59 AM, said:

I don't mind the roughneck at this point and it does nothing gamebreaking.

That said, if PGI were to make themselves a new clammer mech, I would love to see a huntsman, but 5 tons heavier and with 1 jumpjet less >_>


That is weirdly specific.

View PostHit the Deck, on 10 January 2017 - 07:13 AM, said:

Would you buy a Vindicator IIC?

I wish it would be great because the original looks so cool!


Another IIC mech that wipes the floor with the original?

#14 Snazzy Dragon

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Posted 10 January 2017 - 07:37 AM

View PostBombast, on 10 January 2017 - 07:18 AM, said:

That is weirdly specific.


I have a dual gauss fetish and the huntsman is one of the sexiest mechs ever

pls dont kinkshame me for it :(

But yeah, that weirdly specific change would enable it to be so much nastier.

#15 cazidin

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Posted 10 January 2017 - 07:42 AM

Hold on. I can't make posts about nerfing MGs, LRMs and the Loyalty Wolverine but this guy can make a serious post about PGI creating their own custom Clan mech? Where's the outrage, er, justice?

#16 Bombast

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Posted 10 January 2017 - 07:43 AM

View PostSnazzy Dragon, on 10 January 2017 - 07:37 AM, said:


I have a dual gauss fetish and the huntsman is one of the sexiest mechs ever

pls dont kinkshame me for it Posted Image

But yeah, that weirdly specific change would enable it to be so much nastier.


No kink shaming, just weirdly specific.

The Huntsman is actually the only Clan mech I have, and I do like it. But I'm more then happy with the sextuple CMPL and Dual LB 10-X builds I have going. If anything, I kind of wish it was a bit underweight - The energy builds that use all the hardpoints available run out of crits before tonnage.

View Postcazidin, on 10 January 2017 - 07:42 AM, said:

Hold on. I can't make posts about nerfing MGs, LRMs and the Loyalty Wolverine but this guy can make a serious post about PGI creating their own custom Clan mech? Where's the outrage, er, justice?

Posted Image



#17 Paigan

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Posted 10 January 2017 - 07:43 AM

View PostSnazzy Dragon, on 10 January 2017 - 07:37 AM, said:


I have a dual gauss fetish [...]

I would turn up my nose at that right now ...
Problem is: I cought it, too, lately, although on a different Mech Posted Image

#18 cazidin

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Posted 10 January 2017 - 07:45 AM

View PostBombast, on 10 January 2017 - 07:43 AM, said:



Posted Image





That's a clean burning gif, I tell you what.

#19 process

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Posted 10 January 2017 - 08:03 AM

Deep down, I think I would always value the legacy mechs more than anything PGI could make. I'm not even a big fan of the, I guess post-3065-ish? designs. There will always be a special place in my heart for the MW2 Clan mechs and the older, chunky IS mechs.

That said, I have complete faith in Alex to come up with new designs that are aesthetically consistent with everything else PGI has done so far. And it's not like it changes the legacy mechs.

#20 Ori Disciple

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Posted 10 January 2017 - 08:11 AM

I like the idea of PGI making a cannon mech for both the IS and the clans. It's always cool to leave a positive mark on something, and as long as it is fairly lore friendly I'm cool with it (like the Roughneck being an industrial mech re-purposed for combat).

What kind of clan mech would it be, though? an omnimech, or a second-line standard battlemech? I know that personally, I'd like it to not be too "gamey" or overpowered.





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