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Mrm Builds?


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#1 Hit the Deck

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Posted 23 July 2017 - 04:26 AM

There's that Atlas MRM60+UAC/20 build but what else do you have? Post if you have some!

I just cobbled this together in smurphy: 2MRM30+4ERML XL325 WHM-7S, don't know how well/bad it will work.

#2 Hit the Deck

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Posted 23 July 2017 - 04:31 AM

Doh, I meant to post this in General Discussion and I can't delete this.

Oh well, I guess here is also fine Posted Image

#3 TripleEhBeef

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Posted 23 July 2017 - 01:35 PM

That's a nice mech you have there.

It would be a shame if something...

destroyed it.

#4 Shalune

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Posted 23 July 2017 - 03:54 PM

Had good success with catapults

http://mwo.smurfy-ne...58ef7fefe3932aa

Also trying A1 with 6x MRM 10 and full JJ for mid-range poptarting.

#5 Mike Oakenwall - the khadoran

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Posted 23 July 2017 - 04:15 PM

whats the drawback of MRM compared to SRM?
Seem to be just same but more range maybe a little more heat, what am i missing?

Iv put them on my thunderbolt and orion so faar, feels good.

Edited by Mike Oakenwall - the khadoran, 23 July 2017 - 04:15 PM.


#6 Commodore Perspicuous

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Posted 23 July 2017 - 04:29 PM

View PostMike Oakenwall - the khadoran, on 23 July 2017 - 04:15 PM, said:

whats the drawback of MRM compared to SRM? Seem to be just same but more range maybe a little more heat, what am i missing? Iv put them on my thunderbolt and orion so faar, feels good.


Basically comes down to SRMs you can fire and forget, then turn away to spread returning damage. MRMs you have to keep aimed at the target through the full launch.

#7 Ausajax

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Posted 23 July 2017 - 04:32 PM

View PostMike Oakenwall - the khadoran, on 23 July 2017 - 04:15 PM, said:

whats the drawback of MRM compared to SRM?
Seem to be just same but more range maybe a little more heat, what am i missing?

Iv put them on my thunderbolt and orion so faar, feels good.


MRMs trade off a little extra heat and a little less damage per ton for the extra range. The way they fire in a 'stream' also makes it a bit harder to land all the missiles on your target.

I've found about half my mechs with SRMs are improved with MRMs. Still running SRMs on my faster, smaller mechs though.

#8 Hit the Deck

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Posted 23 July 2017 - 04:58 PM

Keep them builds coming guys! I think Heavy 'Mechs is a good platform for the weapon since you can carry a lot of missiles while still able to run fast enough.

View PostMike Oakenwall - the khadoran, on 23 July 2017 - 04:15 PM, said:

whats the drawback of MRM compared to SRM?
Seem to be just same but more range maybe a little more heat, what am i missing?

Iv put them on my thunderbolt and orion so faar, feels good.

Stream fire as has been said. They also have a universal spread value and are just a bit tighter than bare SRM6.

Major advantage over SRMs is that you can do much more damage in a single volley.

Edited by Hit the Deck, 23 July 2017 - 04:58 PM.


#9 PaquIS

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Posted 24 July 2017 - 12:19 AM

https://www.dropbox.....46.18.jpg?dl=0

Marauder-5D with MRM's. Shave off 0,5-1 ton of armor if you want more ammo.

#10 Rooster68W

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Posted 27 July 2017 - 06:06 PM

I use my founders catapult it has 2X MRM 40s 4X M Lasers 2 jumpjets and the rest is ammo, heat sinks, and engine.

#11 Karl the Plumber

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Posted 27 July 2017 - 07:34 PM

A classic hunchie build. I've always hated the 4SP, but some people swear by it.

#12 Briareus Hekatonkheir

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Posted 12 August 2017 - 01:04 PM

what about this one?
http://mwo.smurfy-ne...1f039b575c9e5eb

#13 yuujiroassistant

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Posted 12 August 2017 - 11:21 PM

use this instead: http://mwo.smurfy-ne...e5d88400aab00bd

It takes advantage of all your missle hardpoints, has lower cooldown, lower spread, and a higher alpha (with fire groups divided between left and right side). Its also more heat efficient and won't run out of ammo if you select the ammo nodes. It is simpler to operate and requires less weapons tree investment.

Edited by SUCTION, 12 August 2017 - 11:24 PM.






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