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How To Double Mwo Ferro Benefits Using Math & Lore? Could It Work?


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#1 Andi Nagasia

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Posted 17 March 2017 - 03:47 PM

so we are getting Light Ferro which is good,
but how can be help balance all Ferro?

Current Ferro Stats(TTStats)(assumed LFerro Stats)
IS Ferro............14 Slots @.12%.Armor Weight Savings,
IS Light Ferro.....7 Slots @..6%..Armor Weight Savings,
Clan Ferro.........7 Slots @..20%.Armor Weight Savings,
so how to Balance this?


well what if Ferro gave benefits based on its Size?
(im ganna be Warping alot of Math & Lore to make this Analogy)
-
lets assume Savings per Crit,
Clan Ferro takes up 7Crits @ 20%Savings(7 x 20 = 140)
IS Ferro takes up 14Crits @ 12%Savings(14 x 12 = 168)
as you can see IS Ferro is alittle better than Clan with being larger,
-
now we divide by 10, to get the New Mid range,
Clan Ferro now offers 14% Savings(+43% as not break Lore Builds)20%Savings,
IS Ferro now offers 16.8% Savings(+43% as we did it with Clan)24%Savings,
IS Light Ferro Offers 12% savings(as its described as half of STD Ferro)
-
so with all that our new numbers are
IS Ferro............14 Slots @.24%.Armor Weight Savings(Double Live),
IS Light Ferro.....7 Slots @.12%..Armor Weight Savings(Double Live),
Clan Ferro.........7 Slots @..20%.Armor Weight Savings(Same as Live),
and thats how you use Math & Lore to Double IS Ferro Bonuses,
and all you have to Do is think outside the Box, Posted Image
-
does My Warped Math/Lore help,
or am i thinking too much?

Thoughts, Comments, Concerns?
Thanks

Edited by Andi Nagasia, 17 March 2017 - 06:01 PM.


#2 RedDragon

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Posted 17 March 2017 - 05:47 PM

Did you just bump your own thread? As a mod you should know that this is against the CoC ...

#3 Deathlike

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Posted 17 March 2017 - 05:51 PM

Increasing the IS FF allocation would pseudo-break existing mechs (I don't have any examples on hand) because of armor limits.

The best usage (from suggestions) of improving FF benefits is allow it to increase its theoretical max by a percentage. This is primarily geared towards the IS (due to consuming too many slots and having few reasons to go this route in the first place) and indirectly benefits Light mechs the most.

#4 Andi Nagasia

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Posted 17 March 2017 - 06:00 PM

View PostRedDragon, on 17 March 2017 - 05:47 PM, said:

Did you just bump your own thread? As a mod you should know that this is against the CoC ...

ooops, ya the topic was made in 2 parts, i thought i pressed Edit but i posted a comment instead,
thought i deleted it after adding to the OP though, guess i didnt,.... you didnt see anything, Posted Image

View PostDeathlike, on 17 March 2017 - 05:51 PM, said:

Increasing the IS FF allocation would pseudo-break existing mechs (I don't have any examples on hand) because of armor limits.

The best usage (from suggestions) of improving FF benefits is allow it to increase its theoretical max by a percentage. This is primarily geared towards the IS (due to consuming too many slots and having few reasons to go this route in the first place) and indirectly benefits Light mechs the most.

so does my Cartoon Logic Math, work as a way to Increase IS Ferro to 24% and LFerro to 12%?

#5 El Bandito

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Posted 17 March 2017 - 06:03 PM

View PostAndi Nagasia, on 17 March 2017 - 03:47 PM, said:

so we are getting Light Ferro which is good,
but how can be help balance all Ferro?

Clan Ferro takes up 7Crits @ 20%Savings(7 x 20 = 140)
IS Ferro takes up 14Crits @ 12%Savings(14 x 12 = 168)


Just swap the value around. Clan Ferro now takes 7 crits but saves only 12%, while IS Ferro takes 14 slots but saves 20%. Oops, it breaks lore build.

Edited by El Bandito, 17 March 2017 - 06:17 PM.


#6 Andi Nagasia

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Posted 17 March 2017 - 06:06 PM

View PostEl Bandito, on 17 March 2017 - 06:03 PM, said:

Just swap the value around. Clan Ferro now takes 7 crits but saves only 12%, while IS Ferro takes 14 slots but saves 20%.

cant as it would break Lore Builds,
which is why half way threw my Math i add back +43% of 14, making it 20% again,

i did it this way as to Still Follow Lore Fully but get IS to Double Ferro Values, using Cartoon Logic, ;)

#7 El Bandito

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Posted 17 March 2017 - 06:16 PM

View PostAndi Nagasia, on 17 March 2017 - 06:06 PM, said:

cant as it would break Lore Builds,
which is why half way threw my Math i add back +43% of 14, making it 20% again,

i did it this way as to Still Follow Lore Fully but get IS to Double Ferro Values, using Cartoon Logic, Posted Image


Ah, right. Well make it so IS Ferro gives 12% weight saving + 12% armor rating across the mech.

#8 Andi Nagasia

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Posted 17 March 2017 - 06:30 PM

View PostEl Bandito, on 17 March 2017 - 06:16 PM, said:

Ah, right. Well make it so IS Ferro gives 12% weight saving + 12% armor rating across the mech.

well thats, ... alot less convoluted than what i what i came up with, ,..... why Bandito? why?

#9 Deathlike

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Posted 17 March 2017 - 06:43 PM

View PostAndi Nagasia, on 17 March 2017 - 06:30 PM, said:

well thats, ... alot less convoluted than what i what i came up with, ,..... why Bandito? why?


Simplicity.

#10 Alex Morgaine

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Posted 17 March 2017 - 07:43 PM

Heavy ferro fiber might be vetter then endo xD

Wait... No just went slightly insane for a sec.

21 slots for about 48% savings... Would it be worth though...

#11 Andi Nagasia

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Posted 17 March 2017 - 07:54 PM

View PostAlex Morgaine, on 17 March 2017 - 07:43 PM, said:

Heavy ferro fiber might be vetter then endo xD

Wait... No just went slightly insane for a sec.

21 slots for about 48% savings... Would it be worth though...

well an Atass has 19Tons of armor, so at 48%savings on thats 9.88ExtraTons,
Endo(+5Tons) and Ferro(+2Tons) for 28Slots? yes Heavy Ferro would replace them,

#12 Kin3ticX

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Posted 17 March 2017 - 08:04 PM

I dont really see a point to light ferro. Its just copying over something from TT that is far less exciting than LFE. Bigger things to pay attention to.

Classify it the same place you classify the command console (in the game but who cares)

I mean, maybe there are some edge case builds where you can benefit from light ferro but its not a game changer by any stretch.

#13 RAM

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Posted 17 March 2017 - 08:05 PM

Remember that Heavy Ferro is 24% for 21 crit slots.

Should perhaps wait to see how PGI implement Stealth Armour so you can consider the numerous other types of non-standard armour in your analysis.


RAM
ELH

#14 Andi Nagasia

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Posted 17 March 2017 - 08:16 PM

View PostRAM, on 17 March 2017 - 08:05 PM, said:

Remember that Heavy Ferro is 24% for 21 crit slots.

Should perhaps wait to see how PGI implement Stealth Armour so you can consider the numerous other types of non-standard armour in your analysis.

honostly if they just doubled all IS Ferro Stats you could get some very interesting combos,
Light Ferro(12%) would give +2.4tons on an AS7 for 7Crits
Standard Ferro(24%) would give +4.8tons on an AS7 for 12Crits
Heavy Ferro(48%) would give +9.6tons on an AS7 for 21Crits,
-
in a way Endo + Light Ferro would give you +7.4Tons for 21Slots,
where as Just Heavy Ferro would give you +9.6tons for 21Crits,

#15 Elizander

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Posted 17 March 2017 - 08:29 PM

Can't balance light Ferro in a vacuum against clan Ferro. While I think it's underwhelming I don't think it's the silver bullet for balance.

#16 Alex Morgaine

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Posted 17 March 2017 - 08:33 PM

Quote

While I think it's underwhelming I don't think it's the silver bullet gauss for balance.


:3

we need this, mml and light acs. And proto acs for clan.

#17 Andi Nagasia

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Posted 21 March 2017 - 11:41 AM

View PostAlex Morgaine, on 17 March 2017 - 08:33 PM, said:

:3

we need this, mml and light acs. And proto acs for clan.

im not sure can Proto ACs be equipped to Clan Mechs? or is it just ProtoMechs?

#18 Kin3ticX

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Posted 21 March 2017 - 12:32 PM

View PostAndi Nagasia, on 21 March 2017 - 11:41 AM, said:

im not sure can Proto ACs be equipped to Clan Mechs? or is it just ProtoMechs?


Dont know if you considered this but the main reason for light ferro could be simply needing it for future mech packs.

Might want to see which mechs come stock with light ferro

#19 Andi Nagasia

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Posted 21 March 2017 - 12:39 PM

good Point, we may have to look into that as well,
though i still think all Types of IS Ferro need to have its Bonuses Doubled,

#20 Malrock

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Posted 21 March 2017 - 02:27 PM

So crazy math for double bonuses sounds good to me. I mean everyone avoids ferro like the plague at this point, might actually make it attractive to some people, if it provided actual bonuses.





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