2. Modular Armor, extra armor on an individual section. The simplest and most risk free option, imo. http://www.sarna.net...i/Modular_Armor
3. Reflective Armor, anti energy weapon armor. Would need to be nerfed/watered down to not be OP. http://www.sarna.net...eflective_Armor
4. Reactive Armor, anti ballistic weapon armor. Would need to be brought in line with Reflective. http://www.sarna.net.../Reactive_Armor
5. Hardened Armor, extra heavy armor, restricts movement. Good option, self-balancing. http://www.sarna.net.../Hardened_Armor
6. Heavy Ferro, heavier ferro. More armor but bulkier
http://www.sarna.net...o-Fibrous_Armor
7. Light Ferro, lighter ferro (IS attempt to recreate clan FF). http://www.sarna.net...o-Fibrous_Armor
8. Blue Shield Dampener, anti ppc shield, could be an anti energy shield you can activate for a limited time. Would need to be modified extensivly to be viable & not make PPCs extinct.
http://www.sarna.net...le_Field_Damper
9. Laser AMS, it's ams but with lasers. No ammo needs but increases heat. http://www.sarna.net...-Missile_System
10. Stealth Armor, Functions like a Null Signature system or ECM in MWO plus it hides a mechs heat. takes two slots in the arms, legs & STs and adds heat. It could function like super ECM in MWO or something. http://www.sarna.net...i/Stealth_Armor
Edited by TheArisen, 18 January 2017 - 04:25 PM.