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What Is Griefing To You?


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#161 Lykaon

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Posted 25 March 2017 - 04:46 PM

View PostShifty McSwift, on 25 March 2017 - 12:17 AM, said:


Yeah fair enough, but identifying intent is quite difficult at times.



I get your point about identifying intent and I think my distinction is meant more for self governance. How I behave in relation to social expectations as presented within the context of this game.

Ultimatley we have no control over how other players act react or behave we only have control over how we ourselves behave.

So I guess what I'm saying is a griefer is gonna grief but we need to conduct ourselves in a agreeable and cooperative fashion.

#162 Shifty McSwift

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Posted 26 March 2017 - 03:17 AM

View PostLykaon, on 25 March 2017 - 12:13 AM, said:

I think it's clear that working to make the most of the LURMtatter (providing locks) is of assistance to the team while willfully denying locks is a detriment to the team's goals.

And since the act of withholding locks was a willful one performed with deliberate purpose of hindering it is sabotage and thus griefing the whole team.


I have never purposely denied locks for the sake of giving a teammate a hard time, but I do often forget to lock, particularly when things get real point blank, and my lock times and lack of lock boosting items often means the locks I do get are not for very long (mostly because it means I am probably shooting/getting shot at the time).

To maintain a lock in many of those circumstances would mean to stay in the firing line getting shot at, in the front half, so when I hear people say "maintain your locks damnit" what I hear is more "get shot for me so I can get a higher score damnit", particularly when you see those same guys not even hill poking to get vision, just waiting on locks.

So I just can't see it as so black and white that the guy who actually chooses not to bother locking at all is more of a detriment than the guy who isn't really doing anything himself, and who literally only gets a good game because of his team mates efforts (have you ever seen a game come down to a cautious lrm boater or 2 vs the last enemies for example? It is sad to watch). They are both a detriment the team in their own way and they both provide to the team in their own way, the guy who isn't locking isn't necessarily also not participating at all, and the guy hiding the whole game waiting on locks, is still in most cases doing damage when he can.

To me that is just no where near as black and white as many other things that are considered without a doubt griefing, so it just shouldn't be in that category.

#163 Lykaon

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Posted 26 March 2017 - 05:40 AM

View PostShifty McSwift, on 26 March 2017 - 03:17 AM, said:


I have never purposely denied locks for the sake of giving a teammate a hard time, but I do often forget to lock, particularly when things get real point blank, and my lock times and lack of lock boosting items often means the locks I do get are not for very long (mostly because it means I am probably shooting/getting shot at the time).

To maintain a lock in many of those circumstances would mean to stay in the firing line getting shot at, in the front half, so when I hear people say "maintain your locks damnit" what I hear is more "get shot for me so I can get a higher score damnit", particularly when you see those same guys not even hill poking to get vision, just waiting on locks.

So I just can't see it as so black and white that the guy who actually chooses not to bother locking at all is more of a detriment than the guy who isn't really doing anything himself, and who literally only gets a good game because of his team mates efforts (have you ever seen a game come down to a cautious lrm boater or 2 vs the last enemies for example? It is sad to watch). They are both a detriment the team in their own way and they both provide to the team in their own way, the guy who isn't locking isn't necessarily also not participating at all, and the guy hiding the whole game waiting on locks, is still in most cases doing damage when he can.

To me that is just no where near as black and white as many other things that are considered without a doubt griefing, so it just shouldn't be in that category.



The issue is there isn't much to be done if you get stuck with the textbook bad LRM user. They will sit in the back they will probably not get many locks themselves and in general probably not make good choices in target selection.Without being carried they will be largely dead weight. Now they have every intention of contributing they just suck at it.

But not everyone requesting locks is that bad. And to be honest there is an alarming number of players who do not lock even when it's of no additional risk to them to do so.

They never learned that locks are how information warfare (as limited as it is) is conducted.And locking provides some very important information to other players,in particular any player who has stepped up to call the match for their team.

I'm actually not suprised when a LURMtatter burst an artery over not having sustained locks. They don't fight on the front and have no point of referance as to what it takes to hold a lock for them while under fire.

But still there are a lot of players who simply do not lock as a matter of course.

I will frequently call a match in solo quick play. I will continue post death. The number of times I am observing through someone's cockpit and I watch them not lock something they could lock without additional risk to themselves is astounding to me.

Ironicly the last few times I was piloting my KTO- GB LRM mech I was the one getting the locks for the rest of my team's LRMs with my TAG.Figured since I was going out there anyhow I may as well request the other LRM boat lend their fire onto my designated targets.

I guess to me it comes down to is if some guy would normally lock a target but because he is miffed about a LRM boat parked in another zip code asking for locks he doesn't lock targets.This is a willful choice to alter their behavior for the specific purpose of withholding cooperation from the person they are miffed at (passive aggressive as well)

Not if that guy normally doesn't lock targets (when appropriate to do so),that would be a lack of experience or failure to see the purpose of locking as a matter of course,and as such has no premeditated motive to hinder a team mate.

Edited by Lykaon, 26 March 2017 - 05:45 AM.


#164 Shifty McSwift

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Posted 26 March 2017 - 05:55 AM

View PostLykaon, on 26 March 2017 - 05:40 AM, said:



The issue is there isn't much to be done if you get stuck with the textbook bad LRM user. They will sit in the back they will probably not get many locks themselves and in general probably not make good choices in target selection.Without being carried they will be largely dead weight. Now they have every intention of contributing they just suck at it.

But not everyone requesting locks is that bad. And to be honest there is an alarming number of players who do not lock even when it's of no additional risk to them to do so.

They never learned that locks are how information warfare (as limited as it is) is conducted.And locking provides some very important information to other players,in particular any player who has stepped up to call the match for their team.

I'm actually not suprised when a LURMtatter burst an artery over not having sustained locks. They don't fight on the front and have no point of referance as to what it takes to hold a lock for them while under fire.

But still there are a lot of players who simply do not lock as a matter of course.

I will frequently call a match in solo quick play. I will continue post death. The number of times I am observing through someone's cockpit and I watch them not lock something they could lock without additional risk to themselves is astounding to me.

Ironicly the last few times I was piloting my KTO- GB LRM mech I was the one getting the locks for the rest of my team's LRMs with my TAG.Figured since I was going out there anyhow I may as well request the other LRM boat lend their fire onto my designated targets.

I guess to me it comes down to is if some guy would normally lock a target but because he is miffed about a LRM boat parked in another zip code asking for locks he doesn't lock targets.This is a will choice to alter their behavior for the specific purpose of withholding cooperation from the person they are miffed at (passive aggressive as well)

Not if that guy normally doesn't lock targets,that would be a lack of experience or failure to see the purpose of locking as a matter of course,and as such has no premeditated motive to hinder a team mate.


Sure, I get that an LRM boat in particular should be taking advantage and firing out of direct line of sight when available, but when indirect firing that is a choice too, a choice based on either an assumption or real information so it is very circumstantial I get it, in some circumstances as an LRM you are better suiting your team by providing yourself as an extra (and likely lowly damaged) target and at other times you are doing it wrong if you are getting shot.

And again as a player that doesn't always think to lock immediately I can attest that it isn't a vindictive move on my part personally, many of my builds don't even pack a single lrm block, so getting an accurate shot off is very much prioritised over a lock in many cases. Often all it takes is someone saying locks to remind me to hit R as it slipped my mind, at other times I am making lock calls for dudes in the open or telling others I am spectating to get a lock, so I am not standing up for people doing it purposely and in a vindictive manner, but in my eyes the way some LRM boaters play and the attitudes they bring seem to be their vindictive way of forcing the responsibilities of their playstyle on others.

#165 Shifty McSwift

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Posted 26 March 2017 - 05:58 AM

I guess that is a part of a players choice to run an LRM boat at all, if you enter a solo quick match as an LRM boat you are making a lot of assumptions about your eventual team composition in the first place, I mean there a chance you will be placed with 11 other LRM boats, you don't know. The optimal way to go is a mix of all weapon types, but meta lovers and elitists, who tend to run in teams designed around supporting a build, make such choices look like dirt. :\

Edited by Shifty McSwift, 26 March 2017 - 05:59 AM.


#166 Mudhutwarrior

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Posted 26 March 2017 - 06:10 AM

The real issue is you find many of those who refuse to hold locks or give grief to LRM pilots will come here and tell you it's a team game. That pretty much spells out what kind of idiots they are.

If you in quickplay with an LRM boat be prepared to get your own locks every match because well those guys above won't do it.

You know the team players. They are everywhere like head lice.

#167 Shifty McSwift

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Posted 26 March 2017 - 06:19 AM

If you are an LRM boat, literally with not even a small laser backup, and you are traveling at less than 70kph, you have made a lot of choices that heavily rely on specific other team choices, I am not saying going a boat like that is griefing, but it should really be done within specific circumstances, not something you consistently run in random pugs expecting the best and raging when those expectations are eventually (or immediately) challenged.

#168 Malgron

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Posted 26 March 2017 - 07:58 AM

Being forced to play Escort is griefing to me.

#169 B0oN

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Posted 26 March 2017 - 07:59 AM

If the poor LRM´er doesnt get locks from his team he should get them locks himself .
Or finally get on the next level and shoot those LRM´s without lock .

#170 MacClearly

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Posted 26 March 2017 - 10:46 AM

View PostMudhutwarrior, on 26 March 2017 - 06:10 AM, said:

The real issue is you find many of those who refuse to hold locks or give grief to LRM pilots will come here and tell you it's a team game.  That pretty much spells out what kind of idiots they are.

If you in quickplay with an LRM boat be prepared to get your own locks every match because well those guys above won't do it.

You know the team players.  They are everywhere like head lice.
I don't think you're wrong. Not helping your team in a team game is not the best strategy. I think not getting locks falls under that premise qualifies if it it because you absolutely hate lrms in general. It is also not good strategy or teamwork blazing immediately into nascar and abandoning assaults. Where I personally feel there is a difference and where this thread has been stuck focused is not holding locks for a player hiding in the back and not actively participating in the match.

#171 Tesunie

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Posted 26 March 2017 - 04:49 PM

View PostShifty McSwift, on 26 March 2017 - 03:17 AM, said:


I have never purposely denied locks for the sake of giving a teammate a hard time, but I do often forget to lock, particularly when things get real point blank, and my lock times and lack of lock boosting items often means the locks I do get are not for very long (mostly because it means I am probably shooting/getting shot at the time).

To maintain a lock in many of those circumstances would mean to stay in the firing line getting shot at, in the front half, so when I hear people say "maintain your locks damnit" what I hear is more "get shot for me so I can get a higher score damnit", particularly when you see those same guys not even hill poking to get vision, just waiting on locks.

So I just can't see it as so black and white that the guy who actually chooses not to bother locking at all is more of a detriment than the guy who isn't really doing anything himself, and who literally only gets a good game because of his team mates efforts (have you ever seen a game come down to a cautious lrm boater or 2 vs the last enemies for example? It is sad to watch). They are both a detriment the team in their own way and they both provide to the team in their own way, the guy who isn't locking isn't necessarily also not participating at all, and the guy hiding the whole game waiting on locks, is still in most cases doing damage when he can.

To me that is just no where near as black and white as many other things that are considered without a doubt griefing, so it just shouldn't be in that category.


You see, the thing is that you are not going out of your way to intentionally harm another player's performance.

The thing with griefing, in my opinion of course, is that it's the intent that is behind the (in)action that determines if it's griefing or not.

It's actually very similar in law cases, of particular note Manslaughter and Murder. Manslaughter can be accidental, with no intent, but fault still on the guilty's hands. Such as neglect of an elderly person, accidentally giving someone the wrong meds/too much meds, etc.

Where as murder is often a case where they can prove intent to perform the action, intent to harm said victim, premeditation, etc.

The two have very similar actions, but are completely different results.

Example: Someone fails to provide proper care for an elderly person.
In one example, they forgot about that person and realized it too late that they forgot to get them their much needed medications, resulting in, say, diabetic problems and death. This would be Manslaughter (if applicable).
In another example though, a caretaker, having had enough with this elderly person, decides to purposefully withhold that same said medication with the intention of causing said person's death. This would be Murder. (If intent is provable.)

This is the same with griefing in my opinion. It's all based upon the intent. In keeping with the LRM theme of this discussion, someone who just forgets to get locks and/or is busy dealing with other things is not griefing. However, a player intentionally withholding locks with the intention of trying to hinder a specific player's performance (the LRM user) is griefing. Even if they aren't successful with their actions (the LRM pilot is competent and goes out to get their own locks anyway and/or their team holds locks despite one person refusing to).

It is easy/possible to tell the cases apart? No. But then again, this thread was created to see what other people felt about the subject, and how they perceived the terms and conditions of Griefing (with a provided set example).

View PostShifty McSwift, on 26 March 2017 - 05:55 AM, said:

...so getting an accurate shot off is very much prioritised over a lock in many cases...


Sorry if this looks paraphrased, but I wanted to mention something here. It's far easier to perform an accurate and lethal shot to a target you have locked, provided of course there is time to get that target's data. Once you know were they are weakest and can aim directly at that location, the more accurate and effective your shots become.

I won't say how many times a direct and focused laser blast on a weakened location has saved me, if not gotten me the kill or even KMDD. (Here is a hint I recently learned. If you want to have higher damage scores and get KMDD more often, aim for side torsos. Even if you don't kill the target, you will apparently earn all the remaining health on the arm being blown off as "damage" to your score.)

View PostThe Shortbus, on 26 March 2017 - 07:59 AM, said:

If the poor LRM´er doesnt get locks from his team he should get them locks himself .
Or finally get on the next level and shoot those LRM´s without lock .


Though I am not in disagreement with LRM users trying to get their own locks, which I do agree with completely, I just want to make sure you understand the topic being discussed here at the moment.

We are trying to see what each person's terminology and consideration of what defines "Griefing". Do you define griefing as the action, or the intent behind the actions?

AKA: If someone shot you, is that griefing? Or are you more worried about if he did it intentionally or accidentally before you determine if it is or is not griefing?

In this thread, we are specifically talking about the situation where a player is intentionally not getting locks with the intention of trying to hinder a fellow teammate from being able to utilize their LRMs fully/well. Do you consider that griefing? If so, why? If not, why?





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