Brandiment, on 04 February 2017 - 10:09 AM, said:
Heres the thing, you are moving a 90 ton mech, I don't expect it to be fast. The Supernova was basically a replacement for the King Crab. You are trying to compare a mech that was built in 2846 and used as a second line battle mech to the Kodiak mech built in 3001 that was built as a front line mech. The Supernova was built because the clans were running out of spare King Crab parts and were short on AC ammo so it was built out of necessity. Im just happy they are adding variants with things other than lasers. Its not suppose to do better than the Kodiak, It is suppose to be the the Clans version of the King Crab.
Heres the thing, all mechs should be balanced, so it should be balanced with the Kodiak, in that it should have some benefit over the Kodiak in some role.
Here's another thing. The Kodiak is a 100 tonner and it moves faster than the Supernova with max engine, so I'm not sure how it being a 90-tonner has any bearing on how fast it can go compared to other heavier mechs, like the Kodiak/Banshee/Cyclops/Executioner which are all 90 tons or heavier and are faster.
Brandiment, on 06 February 2017 - 09:07 AM, said:
No where did I say that the Supernova was a bad mech, I said it was worse than the Kodiak because it was a second line mech and a REPLACEMET FOR THE KING CRAB, but AS A SECOND LINE MECH IT IS NOT A BAD MECH. Second line mechs were better for staying power than first line mechs. This means that in a PROLONGED ENGAGEMENT you would want to have more second line mechs because they are easy to fix and get back in the fight compared to a first line mech that is more along the lines of a shock troop and can take withering hits and deal out lots of damage in a short time but can not say out in the field long enough due to higher maintenance requirements. But that is all for the sake of fluff, In game the Supernova is just gonna be a poor mans King Crab, and I'm ok with that.
So you are okay with mechs not being balanced? TBH, it will be better than a King Crab but that isn't saying much.
Yogge Mothi, on 04 February 2017 - 09:00 AM, said:
So I'm looking at the Supernova coming out this month and I see 4 variants are strictly energy boats. As a 90-tonner limited to a 325XL engine, how are these variants going to compete with the laser vomit
KDK-1? The Kodiak's faster, more maneuverable, tankier, and cooler than the Supernova. If the hit boxes are better on the Supernova that'd be one thing it has going for it, but the concept art makes it look like all parts of it are going to be pretty easy to isolate. I'd say they might quirk it, but quirks are going away so that won't work. Any insight on this mech from its fans? I'm just not seeing the appeal.
Also, the SNV-C with 2LPL, 6MPL, TC1, and 30DHS seems the way to go for the laser vomit variants.
Can you fit that many DHS slot wise? I thought you ran out of slots but I could be wrong. But yeah, that build is an option. Could also do a 4 ER PPC build well on the -C.
The Boiler can do XL 325, 2 Gauss, 2 ER PPC, 16 DHS, 2 JJs, which is cool.