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Sooooo, Warhammer Nerfs, Really?

Balance BattleMechs

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#41 Y E O N N E

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Posted 20 January 2017 - 03:40 PM

View PostGas Guzzler, on 20 January 2017 - 03:34 PM, said:


Still, I am curious as to how the "data" is showing that the Warhammer is outperforming the Timber Wolf and Night Gyr.


Because the NTG can't really do laser vomit, the WHM-6D that all the masses are running is probably skewing it. That's the data they are not accounting for.

Also, "for its tonnage" shouldn't mean diddly squat. When the only competitive IS 'Mech to the likes of the TBR was a 70 tonner, WTF did PGI expect? Are we going to get a Marauder buff, now? Smart money says "no."

#42 Gas Guzzler

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Posted 20 January 2017 - 03:44 PM

View PostYeonne Greene, on 20 January 2017 - 03:40 PM, said:


Because the NTG can't really do laser vomit, the WHM-6D that all the masses are running is probably skewing it. That's the data they are not accounting for.


What do you mean? Did laser vomit become overpowered again without me knowing?

#43 WolvesX

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Posted 20 January 2017 - 03:45 PM

Where did you guys get your infos on this please? Cna someone share a link?

#44 Quicksilver Aberration

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Posted 20 January 2017 - 03:45 PM

View PostWolvesX, on 20 January 2017 - 03:45 PM, said:

Where did you guys get your infos on this please? Cna someone share a link?

https://mwomercs.com...14101-24jan2016

#45 Y E O N N E

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Posted 20 January 2017 - 03:46 PM

View PostGas Guzzler, on 20 January 2017 - 03:44 PM, said:


What do you mean? Did laser vomit become overpowered again without me knowing?


Only in public queue, where it's a reliable way to spit out damage. Remember, scores are inflated by damage, not efficiency!

#46 TercieI

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Posted 20 January 2017 - 03:47 PM

View PostGas Guzzler, on 20 January 2017 - 03:44 PM, said:


What do you mean? Did laser vomit become overpowered again without me knowing?


No, but it has a much lower skill floor than PPFLD and so lesser players can do disproportionately better with it. It's very clear that PGI doesn't understand "balance from the top" or many things would be different (one guess what my #1 is...)

#47 TheArisen

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Posted 20 January 2017 - 03:50 PM

View PostQuicksilver Kalasa, on 20 January 2017 - 02:51 PM, said:

No, Clan players are, they just are too ignorant to realize it right now because they are too often loading up worthless LRMs on their mechs and expecting awesome stuff to happen.



That said, it seems Clan Wolf and Davion players will always complain about how unfair things are regardless of which tech base has the best stuff at the moment. Probably that hero complex both factions seem to attract considering their status in BT.


Sadly this is true of many of my factionmates...

#48 Carl Vickers

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Posted 20 January 2017 - 03:51 PM

View PostMacClearly, on 20 January 2017 - 03:27 PM, said:

I am just hopeful that perhaps the Clan XL nerf will maybe help offset the nerf to the Wammy. It has been the only real solid choice to run in FW against Clans, especially before the tonnage increase.

It seems though that PGI has a hard time differentiating between "only viable option" and "overperforming".

Guess I will start mastering Grasshoppers as I have had them for a bit but haven't really used them.


The clan XL nerf doesnt really do anything. The only mechs affected are Gauss and 2 erppc mechs, if they take the gauss side the 2 erppcs become too hot. It also affects sword and board builds. Both of the aforementioned builds are pretty much in the minority.

Most clan mechs have weapons all over them and when you lose a ST you lose 50%+ of your fire power at which point people yolo or eject.

#49 Deathlike

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Posted 20 January 2017 - 03:54 PM

View PostBLOOD WOLF, on 20 January 2017 - 02:49 PM, said:

must be nice stacking all that laser on their heavy's and assaults, and firing without a second thought. IS payers are just spoiled.



Um, the Warhammer as currently constituted "the best option" the IS can muster... outside maybe the Grasshopper-5P.

Every other option is like garbage relatively speaking.

This is how you can the Clan meta going indefinitely... not having an effing clue.




View PostQuicksilver Kalasa, on 20 January 2017 - 02:51 PM, said:

No, Clan players are, they just are too ignorant to realize it right now because they are too often loading up worthless LRMs on their mechs and expecting awesome stuff to happen.



That said, it seems Clan Wolf and Davion players will always complain about how unfair things are regardless of which tech base has the best stuff at the moment. Probably that hero complex both factions seem to attract considering their status in BT.



It's Clan Davion. Get it right!11!!!1


View PostYeonne Greene, on 20 January 2017 - 03:32 PM, said:


All I could do when I saw that note was laugh.

New balance guy, as naive as the old balance guy...


You win the Internets for today.

Son Progeny of Paul, is that you (balancing the game)?

Edited by Deathlike, 20 January 2017 - 04:36 PM.


#50 Mystere

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Posted 20 January 2017 - 03:59 PM

Wow! Are these the opening shots of Operation Bulldog launched this time to wipe out the Clans? Posted Image

Edited by Mystere, 20 January 2017 - 04:07 PM.


#51 Felbombling

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Posted 20 January 2017 - 04:00 PM

It's not a major nerf in the grand scheme of things, gang, what they're doing to the Warhammer. Just for the sake of argument, quirk totals for the Warhammer and the Archer when the Archers were injected into the game. I think these changes are just pulling the Warhammer into line with other Inner Sphere heavies, at which point, as they've already stated, the new skill system will be a big determining factor for overall balance.

Posted Image

#52 Gas Guzzler

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Posted 20 January 2017 - 04:01 PM

View PostStaggerCheck, on 20 January 2017 - 04:00 PM, said:

It's not a major nerf in the grand scheme of things, gang, what they're doing to the Warhammer. Just for the sake of argument, quirk totals for the Warhammer and the Archer when the Archers were injected into the game. I think these changes are just pulling the Warhammer into line with other Inner Sphere heavies, at which point, as they've already stated, the new skill system will be a big determining factor for overall balance.

Posted Image


Gosh, well I sure am relieved that they brought it in line with the POS Archer.

Edit: Also, if you look at the current quirks, the Archer has more structure quirks than Warhammers do.

Edited by Gas Guzzler, 20 January 2017 - 04:07 PM.


#53 Mystere

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Posted 20 January 2017 - 04:06 PM

View PostBombast, on 20 January 2017 - 02:42 PM, said:

Welcome to online multiplayer video games.

As has been said many times before - Live by the meta, die by the meta. If the only way you can have fun is to skim the best of the best and sit atop the OP and game breaking, then expect to have to tap dance to another stage every once in a while.


I have not been paying attention, but does War Thunder have the same swinging and obviously upsetting balance changes as MWO?

#54 NRP

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Posted 20 January 2017 - 04:08 PM

Hmm. . . nerf, nerf, nerf. Even the Summoner got nerfed, LOL.

What I don't understand from the patch notes, is whether the torso twist of the Huntsman was nerfed like the Hunchie IIC? The verbiage PGI used is confusing.

I was thinking about buying the Huntsman too, mainly as an SRM bomber. But if the torso twist will be nerfed, forget it.

#55 Deathlike

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Posted 20 January 2017 - 04:09 PM

View PostGas Guzzler, on 20 January 2017 - 04:01 PM, said:

Gosh, well I sure am relieved that they brought it in line with the POS Archer.


I still dunno how the scat got that much "love" when its semi-best builds are like 3 CERLL (meh), 2 CLPL (weak), and 2 CERPPC (too damn hot).

I'll take an Ice Fridge to the bank all day any day.. or even a Nova.

#56 Mystere

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Posted 20 January 2017 - 04:09 PM

View PostFierostetz, on 20 January 2017 - 02:46 PM, said:

eh - adaptability is a frustrating skill to build, but a great one to have.


There is adaptability, and there is the Dartboard of Destiny. Posted Image

#57 Trollfeed

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Posted 20 January 2017 - 04:09 PM

I think that it will still stay as a best option for IS heavy on drop deck, all others have something wrong with them. But now the most effective option is a little bit less so and all other options are still worse. I don't think that anyone has been saying that IS has been performing too well on faction warfare and this nerfs IS performance as a whole.

Edited by Trollfeed, 20 January 2017 - 04:12 PM.


#58 Gas Guzzler

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Posted 20 January 2017 - 04:09 PM

View PostNRP, on 20 January 2017 - 04:08 PM, said:

Hmm. . . nerf, nerf, nerf. Even the Summoner got nerfed, LOL.

What I don't understand from the patch notes, is whether the torso twist of the Huntsman was nerfed like the Hunchie IIC? The verbiage PGI used is confusing.

I was thinking about buying the Huntsman too, mainly as an SRM bomber. But if the torso twist will be nerfed, forget it.


The Huntsman did have its twist nerfed, but if you don't use side torso omnipods with E hardpoints, you get most (if not all) of it back.

#59 Bombast

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Posted 20 January 2017 - 04:13 PM

View PostMystere, on 20 January 2017 - 04:06 PM, said:

I have not been paying attention, but does War Thunder have the same swinging and obviously upsetting balance changes as MWO?


I haven't checked in a while, but no.

I remember it back in the day though. When it swung, it swung.

I get your point, though - One could argue MWO swings a bit more then is typical. But swing everything does.

#60 Andi Nagasia

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Posted 20 January 2017 - 04:15 PM

dont feel bad ShadowCats got Nerfed as well,
-7 Structure from all Limbs, but hey they got set of 8 bonuses now,





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