Bushwacker...known For Its Machineguns
#1
Posted 20 January 2017 - 03:18 PM
Oh, machineguns you say? Of course! They are what is best known of the Bushwacker. Why didn't I see this sooner?
#2
Posted 20 January 2017 - 04:39 PM
#3
Posted 20 January 2017 - 04:40 PM
SuomiWarder, on 20 January 2017 - 04:39 PM, said:
A lot of the bushwacker variants have machine gun quirks but most of them lack decent "real" ballistic quirks.
#4
Posted 20 January 2017 - 04:43 PM
#5
Posted 21 January 2017 - 02:06 AM
Deathlike, on 20 January 2017 - 04:43 PM, said:
Yep. It is PGI's way of thinking. Instead of just buffing the weapon they are simply gonna spam quirks. PGI should do us a favor and just universally increase LRM velocity by 10%.
#6
Posted 21 January 2017 - 02:21 AM
Or shutdown quirks.
Or +5sec out-of-bounds quirk
Or reduced collision damage quirk
#7
Posted 21 January 2017 - 02:36 AM
At least they would serve something....
They do in MW:LL, and it work rather nicely.
Edited by KuroNyra, 21 January 2017 - 02:36 AM.
#8
Posted 21 January 2017 - 02:41 AM
#11
Posted 21 January 2017 - 05:46 AM
I will explain.
- Bushwacker is one of several Iconic mechs in MWO that carry MGs stock. Other examples include CPLT-K2, Battlemaster, Thunderbolt, RVN-4X and Phoenix Hawk.
- As a rule of thumb, MGs are not useful in MWO unless boated (4+ of them) or unless they have MG quirks.
- The only way to let players enjoy those Iconic mechs with something close to stock builds (for nostalgia), is to give quirks to builds that would not otherwise be viable. After all, many of us are trying to recreate Battletech / Mechwarrior partially as we remember it from TT or video games.
- As long as these mechs have other quirks too, there's literally no drawback to giving them some MG RoF quirks in order to allow for more than a few meta builds. People are going to use the Bushie to boat UAC5s or SRMs or Large Lasers no matter what. But now we can have some MG builds too, perhaps.
#13
Posted 21 January 2017 - 07:56 AM
#14
Posted 21 January 2017 - 08:06 AM
#16
Posted 21 January 2017 - 11:14 AM
ChapeL, on 21 January 2017 - 02:41 AM, said:
For a while the Bushwacker was a bit of a posterboy for BattleTech, featured in the TV show, video games, toys, and the cover TRO:3058. It never caught on as much as a Timberwolf or an Atlas, of course, but it definitely has its place in the representation of 90ies Battletech.
Therefore, the lore is quite rich. It was one of the first genuinely new Mechs using the rediscovered SL-tech rather than being a refit, and it went some unusual ways. This also caused some design troubles which only could be overcome after studying Clan Mechs. The Bushwacker was used to replace losses against the Clans and was well received in the whole Commonwealth, which is rather unusual for a Steiner Mech (remember how the Zeus was relegated to second line units in Davion space). Perhaps the fact that it was featured in a popular Holovid helped... I personally like that it was used by both the 11th Lyran Guards and the Kathil Uhlans when they destroyed the Jaguars on their own homeworld.
In TT games it is merely a solid workhorse with most of its weapons supplementing each other quite nicely, and it gets better with every new variant. However, it is a bit slow for the standards of the time, the MGs are actually quite difficult to use effectively, the 11th DHS is nonsense, the choice of an AC/10 in early variants is strange etc. Overall it is a sound design though, just not perfect. In many ways it is the definition of mediocre. (The -L1 however is just great)
#17
Posted 21 January 2017 - 11:33 AM
It was known for using clan ideas for it's engine, which was copied from captured Vultures.
#18
Posted 21 January 2017 - 04:21 PM
#19
Posted 21 January 2017 - 04:35 PM
Tristan Winter, on 21 January 2017 - 05:46 AM, said:
I will explain.
- Bushwacker is one of several Iconic mechs in MWO that carry MGs stock. Other examples include CPLT-K2, Battlemaster, Thunderbolt, RVN-4X and Phoenix Hawk.
- As a rule of thumb, MGs are not useful in MWO unless boated (4+ of them) or unless they have MG quirks.
- The only way to let players enjoy those Iconic mechs with something close to stock builds (for nostalgia), is to give quirks to builds that would not otherwise be viable. After all, many of us are trying to recreate Battletech / Mechwarrior partially as we remember it from TT or video games.
- As long as these mechs have other quirks too, there's literally no drawback to giving them some MG RoF quirks in order to allow for more than a few meta builds. People are going to use the Bushie to boat UAC5s or SRMs or Large Lasers no matter what. But now we can have some MG builds too, perhaps.
Absolutely agree with all of this, which is obvious because of the sort of horrible, horrible things I do for lore builds, but I will say, I wish they had made a MG quirks a little bit better. Because unless MGs are getting a line on the skill tree (fingers crossed!) they're not going to be worth it still on the Bushwacker in all likelyhood.
#20
Posted 21 January 2017 - 04:36 PM
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