But what if, certain weapons, or certain mechs give and take away quirks based on some sort of condition.
What if the Gauss Rifle has x3 of it's optimal range as maximum range when only 1 weapon system is loaded, but only 2x of it's optimal range when a mech has 2. etc. etc.
What if the Heavy Gauss Rifle would have negative torso pitch quirk if its equipped?
TBR has +armor quirks when torso is equipped with massive ears?
tl;dr -- maybe equipments and weapons provide quirks, and or certain combination will produce a negative or positive quirk.
Edited by The6thMessenger, 24 January 2017 - 05:04 PM.