I am aware of the many resources out there that cover this game. There are plenty of websites, guides, videos, forum threads that give out advice. Some even come close to being play manuals. But these resources are scattered. No new or causal player would have the first clue how to find these. I would like to propose that we put aside our bitterness and come together on a Moonshot project: To make a decent instruction manual to help teach people how to really play this game.
I do not see a need to reinvent the wheel. Many of the existing resources could and should be used as a basis for this instruction manual. If you think about this seriously, think about this from the perspective of being a new player that has no experience in the BattleTech universe. Additionally, think about this objectively. And use facts. Many of us experienced players know why LRMs are not optimal weapons but, would a new player? Here a few subjects I believe would be benificial, if covered:
- Movement mechanics
- Weapon mechanincs (each weapon and Tech base within should be covered)
- Energy
- Ballistic
- Missile
- Energy
- Damage mechanics
- Battlemech construction (mechlab use)
- Maps
- Communication in game
- Command in game
- Game mode mechanics
- Career paths
- Quick play
- Faction play
- Competitive play
- Tactics and strategy guide
- "Meta" game
- Why the "meta" is the "meta" in quickplay
- Why the "meta" is the "meta" in faction play
- Why the "meta" is the "meta" in competitive play
- Why the "meta" is the "meta" in quickplay
If there is a better place for this, mods please move it. This just seems to me to be appropriate since this is where the infighting is coming from, as of late.
TL:DR - It is high-time we put aside our differences and make a game manual.
Edited by beaver1776, 23 January 2017 - 03:08 PM.