Quicksilver Kalasa, on 25 January 2017 - 06:17 PM, said:
So are you, you have spent half or more of this thread crying about how "cry babies" ruin everything (when it even wasn't them you should blame.
You are right. Cry babies crying "nerf something I don't have, it's not fair" has actually caused
me to b**ch, whine, and moan about them.
Now that's what I call stooping to their level.
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It should entitle you to have to spend less time in game to access content, that is all.
That's
exactly what being awarded Loyalty Mechs is:
Spending less time in game to access content. Those who participated in the 2016 Customer Loyalty program have spent less time to access content.
Everyone will have access eventually.
It's similar as paying MC for C-Bills to instantly get Radar Dep modules on all mechs over the guy who has to wait weeks or whatever grinding C-Bills.
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Not if they are playing with themselves they don't, that's part of the problem with this game and its low population. You don't seem to understand how important it is to bring in as many players as you can to play the game, playing or not, because it compounds as people bring in more of their friends, and their friend's friend, etc.
MWO is bringing in new blood which is nice, but I do not approve of doing it at the cost of pissing off the "vets" by screwing up MechWarrior lore and what not.
I do wonder what the
actual percentage of MechWarrior fans is we have playing MWO compared to the rest.
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Once you start bleeding players, you will eventually bleed paying players too.
There will still be players. And when all are paying players you have an ideal customer base. I believe that's over optimistic for
any free to play game though.
Which is why MWO will be the last F2P game I ever play.
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Your ugly truth btw, flies in the face of what is accepted as measurements of success with regards to a F2P game. Sorry but when you are left with only whales, you are on borrowed time, where as a game that has plenty of free players will live a long time because many of those can, and will eventually be paying players.
I'd rather play with the same 100 "whales" every day than 1000 free to play people who constantly whine about what they didn't pay for.
Also, when all have premium time there are better game options.
And when free-to-players are called paying players names, that says a lot about the
entitled attitude of the non-paying customer base.
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Any thing that allows you to play a mech in a new way is altering.
That is total bull. "Jump sniping" is not a "new way" of playing MWO.
If you are specifically talking Loyalty Mechs, other mechs have energy torso points, other mechs have jump jets,
plenty of other mechs have quirks.
I foresee this going round robin right back to "but I can't buuuuy this for a yeeaaaar ...not faaair
."
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you can argue semantics all you want.
Heh, right back at you.