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Bushwacker Builds!


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#61 CFC Conky

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Posted 29 October 2017 - 11:30 AM

View PostKerint96, on 29 October 2017 - 11:09 AM, said:

Hello guys.

I'm thinking about getting bushwacker and thinking about this build for it ?
http://mwo.smurfy-ne...e0420ed63fd5c9c

What u think about it, would it work ?


Yeah, that could work, just keep moving so the other team can't focus on your left side torso with the missile launcher(s) on it.

Good hunting,
CFC Conky

#62 iofhua

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Posted 30 October 2017 - 03:58 AM

I'm thinking about giving myself a High Roller for Christmas. What do you think of this?

http://mwo.smurfy-ne...305043375ad3fc4

I'm thinking lasers to melt armor and then an LB20 to crit internals.

Better heat management than my last build. I'm hoping it will be a decent brawler.

#63 CFC Conky

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Posted 30 October 2017 - 08:22 AM

View Postiofhua, on 30 October 2017 - 03:58 AM, said:

I'm thinking about giving myself a High Roller for Christmas. What do you think of this?

http://mwo.smurfy-ne...305043375ad3fc4

I'm thinking lasers to melt armor and then an LB20 to crit internals.

Better heat management than my last build. I'm hoping it will be a decent brawler.


Will you be taking into QP? If so, you got way more AC20 ammunition than you really need because the matches don't last very long. You could easily get away with four tons, three if you get both magazine capacity nodes. Use the extra tonnage to upgrade your engine, equip ams, or get a small missile rack. C.A.S.E. doesn't do much so you can drop that too.

I have the High Roller and it's a great mech, you'll have fun with it.

Good hunting,
CFC Conky

#64 Mike McSullivan

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Posted 30 October 2017 - 02:11 PM

Right now i am really frustrated with the ´whackers. (I only own the 3 variants from the standardpack.)

I cant tell if the hitboxes have massively been "nerfed", but:
XL is not possible, you loose a shoulder as soon as you look around a corner. Same goes for "shoulder Missileracks"-they make the STs even bigger and easier to loose. Standardengine not possible (or you go 80kph with the weaponry of a locust)
No joke, i played 6 or 7 matches with the 2S(?) this evening and got 1 Skillpoint plus 700XP out of it. Not per game, COMBINED!
i am sooo close selling this...thing.
I have a LFE285 installed and tested
2xMLas + 4xSRM6
2ERMLAS + 4xSRM6
Lasers + 4MRM10s or MRM40 or LRM20
i guess i have to go with a AC10 or something instead of the missiles. But for that kind of setup i have Centurions...

Edited by Mike McSullivan, 30 October 2017 - 02:16 PM.


#65 Ruccus

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Posted 30 October 2017 - 03:19 PM

View PostMike McSullivan, on 30 October 2017 - 02:11 PM, said:

Right now i am really frustrated with the ´whackers. (I only own the 3 variants from the standardpack.)

I cant tell if the hitboxes have massively been "nerfed", but:
XL is not possible, you loose a shoulder as soon as you look around a corner. Same goes for "shoulder Missileracks"-they make the STs even bigger and easier to loose. Standardengine not possible (or you go 80kph with the weaponry of a locust)
No joke, i played 6 or 7 matches with the 2S(?) this evening and got 1 Skillpoint plus 700XP out of it. Not per game, COMBINED!
i am sooo close selling this...thing.
I have a LFE285 installed and tested
2xMLas + 4xSRM6
2ERMLAS + 4xSRM6
Lasers + 4MRM10s or MRM40 or LRM20
i guess i have to go with a AC10 or something instead of the missiles. But for that kind of setup i have Centurions...

Don't go with an AC10, go with two AC10s. It's great for escorting assault and slow heavy mechs. For missiles, my go-to scouting build tweaked for quickplay is this BSW-P1. For scouting I remove a ton of ammo and add a heatsink. Since you only have the base pack, there's the Deadside BSW-S2 missile boat. Because I have the P1 I use my S2 as an LRM boat.

With regards to your XL problem, I do remember when the Bushwacker first dropped some were having trouble losing torsos quickly and after discussion the culprit seemed to be too much initial torso twisting. Humanoid mechs need to show their shoulder to the enemy but for long and thin torsos like the Bushwacker you'll want to stare initially and just wiggle back and forth to spread damage. The XL engine Bushwacker doesn't want to give the enemy a good look at its side torsos so the 'stare and wiggle' works a lot better than the Centurion's 'show your shoulders'. Also with the Bushwacker's armour quirks you'll want to max out the armour nodes on the skill tree if you're running an XL.

Other loadouts you might want to try are SNPPC+AC20, dual LB10Xes, triple AC5s, triple or quad AC2s, Dual UAC5s, and dual RAC5s.

Edited by Ruccus, 30 October 2017 - 03:22 PM.


#66 Trissila

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Posted 30 October 2017 - 09:53 PM

View PostRuccus, on 30 October 2017 - 03:19 PM, said:

Don't go with an AC10, go with two AC10s. It's great for escorting assault and slow heavy mechs. For missiles, my go-to scouting build tweaked for quickplay is this BSW-P1. For scouting I remove a ton of ammo and add a heatsink. Since you only have the base pack, there's the Deadside BSW-S2 missile boat. Because I have the P1 I use my S2 as an LRM boat.

With regards to your XL problem, I do remember when the Bushwacker first dropped some were having trouble losing torsos quickly and after discussion the culprit seemed to be too much initial torso twisting. Humanoid mechs need to show their shoulder to the enemy but for long and thin torsos like the Bushwacker you'll want to stare initially and just wiggle back and forth to spread damage. The XL engine Bushwacker doesn't want to give the enemy a good look at its side torsos so the 'stare and wiggle' works a lot better than the Centurion's 'show your shoulders'. Also with the Bushwacker's armour quirks you'll want to max out the armour nodes on the skill tree if you're running an XL.

Other loadouts you might want to try are SNPPC+AC20, dual LB10Xes, triple AC5s, triple or quad AC2s, Dual UAC5s, and dual RAC5s.


Pretty much this. First thing's first, NEVER put missiles in the ST on a Bushwacker, because you get launcher ears and that makes the STs WAY too easy to isolate. Beyond that, counterintuitively, you DON'T want to twist much in a bushie because of the chickenwalker configuration. Long torso means that if you twist, you show pure ST and make it an easy target. Stare them down head-on and you'd be surprised how well the damage spreads all on its own.

Check my earlier posts on this thread for suggestions on a 2xRAC-5 build and how to play it. It encourages the kind of head-on play that makes XL engines viable on a bushie. It works really well as an escort platform; fight alongside your team's heavy-hitters to keep them safe and, at the same time, keep the heat off of yourself so you can unload those gatlings.

#67 Mike McSullivan

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Posted 31 October 2017 - 12:52 AM

Thanks guys.
i will see what i do now...:)

#68 Frank D Tank

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Posted 01 November 2017 - 05:25 PM

I just purchased the BSW-P2 as my first Bushwacker. I have to say I am liking this mech. I am still experimenting with builds and have run into one problem, I like all the builds! Grant it most just have small differences between them.
So far I have only been playing these builds in FP Scout Mode, and they are very effective there.

In an effort to keep costs down I built mine with engines I already have in stock, see below.
Current engines I have in stock are STD255, XLL300, XL275, XL330

Also I went with Light Ferro since all my builds could use that upgrade. There were a few that had room for FF, but I did not upgrade to that knowing I was going to be playing several different builds that could not accommodate FF. This was just to keep CBill costs down.

Once I settle on a build if it can hold FF I will upgrade that and make it more efficient. I may also purchase and additional engine at some point to enhance several of my builds.

One thing I am on the fence about is Artemis. I picked it up, because I like the tighter spread, but that tonnage could be used to make the mechs run cooler.

Here are the builds, please let me know what you think or if you see any areas they could improve.

Builds with high DPS that do splat damage. The alpha is also around 40 for all of them.
SPL and ASRM6 Build
Faster/Cooler/Fragile Version: Upgraded to an XL330 and added heat sinks

Swapped out the SPLs for ERMLs
Slightly More Ranged Version:
Faster/Cooler/Fragile Version with More Range Version: Upgraded to an XL30 and added heat sinks

MPL Versions
MPL and ASRM4 Build: Very hot build, but pretty impressive if you fire the MPLs two at a time.
Faster/Cooler/Fragile Version: Upgraded to an XL330 and added Heat Sinks

Dakka Builds
Ultra5
LBX5: Don't like the TC2, but it was cheaper than a new XL engine I don't have, so this build will change with more money.
LBX10
Rotary5

Experimental Builds
2xFlamers: Testing to see if I can over heat enemies to make them easy pray. I have not been too successful yet.
4xFlamers: Defninitly works, but damage potentials is a bit low. Still the Rotary and the splat can be viscous to mechs whose armor is already stripped.
New Tech Madness: I haven't had much luck with this one. I can't figure out MRMs.

All in all the P2 seems very flexible, which I like. I can easily get a different experience with this mech just by changing the load out.

#69 Steel Raven

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Posted 01 November 2017 - 11:02 PM

Took down a Atlas in my duel LB-10X build, fun game. I can still swap out the LB-Xs for RAC 5s.

Runs cool enough on it's own but keeping the DHS for all those flamer builds I run into, I don't shut down and they get a 20 point face full of buckshot!

#70 CFC Conky

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Posted 02 November 2017 - 06:12 AM

Yeah, two LB10-X shotguns are pretty effective on the bushie.

Good hunting,
CFC Conky

#71 Red Shrike

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Posted 11 November 2017 - 07:09 AM

The build on my new Bushwacker is probably going to give someone a heart attack.

#72 Mad Dog Morgan

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Posted 16 November 2017 - 01:00 AM

Is this a troll build?

#73 Darrious Quinn

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Posted 16 November 2017 - 10:20 AM

View PostRed Shrike, on 11 November 2017 - 07:09 AM, said:

The build on my new Bushwacker is probably going to give someone a heart attack.


Here... I fixed that for you.
http://mwo.smurfy-ne...e7476057eb6b6e2

View PostMad Dog Morgan, on 16 November 2017 - 01:00 AM, said:

Is this a troll build?


No its not. I use my linked build often and it performs admirably. Weakest part of the build IMO is the XL. 3 linked fire MRM10s keeps the duration short from trigger pull to impact and it covers you while the Rac spins up. You can sorta deadside, but that only goes so far with an XL. Stay in your optimal range, pick targets that aren't looking at you. Build best paired the assault lance. You cover them while the Reds are too busy with them and not you.


Alternatively: If you want the Light Engine.
http://mwo.smurfy-ne...6d13dc8aa71c296

Dropping the torso MRM10 reducing the torso size overall and the LE lets you truly deadside.

Nothing troll about this.

#74 Raven Bluerose

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Posted 18 November 2017 - 04:54 AM

Posted Image

I'm debating purchasing a Bushwacker S2. Mainly for faction play scouting. I'm wanting to use a mech which can take a beating as well as being fast and nimble enough to run rings around brawler medium mechs, yet still able to dish out enough DPS to make it worthwhile having on the battlefield.

Here's the build I've come up with, hoping people can rate it and let me know if/where I could run into weak spots. I'm aware that the ammo is limited, however considering that faction scouting is 4 vs 4 I feel like it doesn't need to be packed out on ammo that much.

Edit reason: For some reason it just posted some random <script> instead of what I actually wrote lol...

Edited by Raven Bluerose, 18 November 2017 - 04:57 AM.


#75 Red Shrike

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Posted 19 November 2017 - 11:39 PM

View PostMad Dog Morgan, on 16 November 2017 - 01:00 AM, said:

Is this a troll build?

Half my builds are troll builds if the forums are to be believed.

View PostDarrious Quinn, on 16 November 2017 - 10:20 AM, said:

Here... I fixed that for you.
http://mwo.smurfy-ne...e7476057eb6b6e2

MRM10s don't have a lot of range, meaning you only have the RAC/5 to engage enemies at the standard laservomit ranges.
Is it just me, or is using 3 MRM10s a bit spammy?

There are a handful of mechs where I'd probably use more launchers, but PGI has managed to make it visually unappealing for quite a few mechs to use more than one or two launchers.

#76 Darrious Quinn

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Posted 21 November 2017 - 10:01 AM

View PostRed Shrike, on 19 November 2017 - 11:39 PM, said:

MRM10s don't have a lot of range, meaning you only have the RAC/5 to engage enemies at the standard laservomit ranges.
Is it just me, or is using 3 MRM10s a bit spammy?

There are a handful of mechs where I'd probably use more launchers, but PGI has managed to make it visually unappealing for quite a few mechs to use more than one or two launchers.


The RAC5 as an optimum range of 500 with a max of 900. MRM10s are good up to 500. If you want to play PokeWarrior trading back and forth with ERL Vomit builds, then yea, its not going to work... and there are many other mechs that would be better suited then the Bushwacker.

As for three MRM10s being spammy.. let me ask this. Which is more effective? a CLRM15 or three CLRM5s? Same concept. Why sit there and watch 30 birds launch from one launcher. Just seemed that three MRM10s firing at the same time will deliver the same hit as a MRM30 with less of a duration, no?

Hate to say it though... if you're basing builds around what is "visually unappealing" .... well..... I'm not even sure what to say about that one.


#77 KanKrusha

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Posted 01 December 2017 - 12:58 PM

Hi

Of the ballistic variants which is the best for a Light engine? I wasnt sure whether to buy a variat with a XL and swap for LFE or just get a variant with a STD and swap that.

#78 CFC Conky

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Posted 01 December 2017 - 01:24 PM

View PostRaven Bluerose, on 18 November 2017 - 04:54 AM, said:


snip...


That's a decent scouting loadout Raven, you might consider switching out the srm6 launchers for srm4's. They will sync up better, give you a lower profile and better missile spread (the srm6 without Artemis sprays missiles all over the place unless you get really close). You'll also free up some tonnage for srm ammo; I try to take at least one ton per srm4 launcher, that's 25 shots, which should be sufficient for most scouting matches.

Good hunting,
CFC Conky

Edited by CFC Conky, 01 December 2017 - 01:27 PM.


#79 tutzdes

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Posted 11 December 2017 - 10:58 AM

Hi, fellow mech warriors!

I'm new here (first post!) and my only mech is BSW-X2. My current builds are 2xUAC/5+2xMPL and 2xRAC5 ones. The engine is stock XL275. Works ok, it seems.

I plan experiment a bit with BSW-X2 loadouts and want to ask which are viable (for a newbie). 2xGauss? 2xAC/20? A mix of these with something maybe? Putting the missiles into side torso looks like a neon sign: 'I got an XL and want die, shoot me here!' - is that so?

Some weapons and playstyles would require to convert to LE (any SE is crazy heavy for our BSW, is it?). Engines cost a lot, so does any other mech go with LE stock, so I could just buy it and swap around parts while having a two mechs at once. Is it even possible to swap parts like that?

Whoops, that's a lot of questions. Any help will be appreciated :}

#80 FLG 01

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Posted 11 December 2017 - 01:25 PM

View Posttutzdes, on 11 December 2017 - 10:58 AM, said:

I'm new here (first post!) and my only mech is BSW-X2. My current builds are 2xUAC/5+2xMPL and 2xRAC5 ones. The engine is stock XL275. Works ok, it seems.

Dual RAC/5 on a Bushwacker work indeed, albeit will all the limitations that a RAC means. You can use a bigger engine though, if you are using XLs. I am running the XL300 when I mount dual RAC/5, but much comes down to preference. But don't forget light ferro; with 2x RAC/5 you can easily switch to LFF.

Never use the 275 anyway. The XL280 has exactly the same weight, but provides greater speed.


View Posttutzdes, on 11 December 2017 - 10:58 AM, said:

I plan experiment a bit with BSW-X2 loadouts and want to ask which are viable (for a newbie). 2xGauss? 2xAC/20? A mix of these with something maybe? Putting the missiles into side torso looks like a neon sign: 'I got an XL and want die, shoot me here!' - is that so?

Some say so. Technically your STs are easier to hit, especially from the front, but in actual games I don't notice a difference neither when piloting, nor when fighting one. Try it out for yourself and see if it works.

As far as dual gauss and dual AC/20 are concerned, they are too heavy for my taste. The engine needed is really small and I am not comfortable with those speeds on a medium Mech.
Mixing a single AC/20 with SRM makes for a good brawler. Also: SNPPC. It's usually not a great weapon but it syncs very well with the AC/20.

Due to the great variety of hardpoints, you can do a lot of builds. If you earned some C-bills you can have great fun experimenting.


View Posttutzdes, on 11 December 2017 - 10:58 AM, said:

Some weapons and playstyles would require to convert to LE (any SE is crazy heavy for our BSW, is it?). Engines cost a lot, so does any other mech go with LE stock, so I could just buy it and swap around parts while having a two mechs at once. Is it even possible to swap parts like that?

The LFE makes the Bushwacker incredibly tanky. That's the main advantage, besides being able to use the AC/20s. I don't see any use for STD-engines; you give up too much speed/firepower for very little in return.

And yes, you can swap around engines of BattleMechs (not possible with OmniMechs), no problem. However, the Nightstar-10P and Annihilator-1P are the only stock Mechs with LFE. And only the Annihilator is available for C-Bills. That's an expensive way, and you get a 300 LFE. Depending on your build this might not be the rating you want.

I'd just play around with what you have for a while and upgrade the Mech piece by piece. However, if you really like the Bushwacker, I'd say buy the basic pack: you not only get three fully equipped Mechs (which means you can sell a lot of equipment from those Mechs, including their engines; or the whole Mech), you also get premium time to increase your income. It's the best value for real money.
https://mwomercs.com/bushwacker
But it is just as well possible without spending real money; it just takes longer.





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