Belacose, on 25 January 2017 - 10:11 PM, said:
The update looks great to me.
Because you can change the color of the heat treatment?
Honestly, PGI only needed to do one thing, apply the heat treatment to extend the length of a mech's body like in the promo art.
Oh and... actually get the heat treatment coloring right.
Think...
What would a yellow pipe look like when exposed to heat on one end?
What would a blue pipe look like when exposed to heat on one end?
What would a black pipe look like when exposed to heat on one end?
That is LITERALLY all they need to do. Like for the love of god, take a torch and experiment for 20 minutes, and they will understand. Cause right now, if you change the mech color, making your body yellow, blue, green, whatever, note how the "burnt" ring doesn't change because they decide to just unlock that color channel to you? So now, rather than "scorch", it's ****** ovals.
(O and the effect going to at least half of the mech body thing, did I mention that already?)
PGI's refusal to give adequate fixes and only appease people on the surface (since apparently some people are happy with PGI not giving you a real "scorch" effect, but a lame unlock of 3 color channels) really shake my confidence with the upcoming release of Supernova.
If PGI wants to sell Supernova ultimate pack... and really, that's pretty much the ONLY reason to get the ultimate pack due to the galaxy paint job on the Champion (as all of them have near identical laser hardpoints)... they are doing a bad job of selling their competence.
That is a difference between making 45 dollars off of one person vs 15. IF PGI think it's funny to lose 30 dollars per sale because they can't f-ing fix the scorch paint job... then go ahead... leave it the way it is.
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Edit:
Also, can anyone tell me the colors that I can use on the channels to make it at least semi-presentable? It's downright atrocious right now.
Edited by razenWing, 26 January 2017 - 06:27 AM.