Bought First Mech, Spending Xp?
#1
Posted 26 January 2017 - 03:05 PM
Also, wondered what I need to do to buy the extreme zoom i've seen on a couple of mechs?
many thanks
#2
Posted 26 January 2017 - 04:34 PM
Yes, it's worth to spend mech XP to unlock stuff for that Dire. The basic level skills you are able to unlock fairly fast, rememeber to use only mech XP, not general XP. When you have only one Dire, that's as much as you can do.
Once the new skill tree comes around in about a month or two, you will get that spent mech XP back as legacy XP which is effectively general XP.
You might find Dire Wolf is difficult to play as is with many assults, and you might benefit from getting another mech, like a heavy, which may earn C-Bills more.
#3
Posted 26 January 2017 - 04:55 PM
#4
Posted 26 January 2017 - 10:57 PM
No
Your welcome.
~Leone.
#5
Posted 26 January 2017 - 11:43 PM
Mechwarrior Severen Leroux, on 26 January 2017 - 03:05 PM, said:
Also, wondered what I need to do to buy the extreme zoom i've seen on a couple of mechs?
many thanks
Yes. Almost immediately spend XP on Cool Run and Heat Containment. This will let you cool slightly faster and give you a higher maximum heat limit before shutdown.
The upcoming complete overhaul to the skill tree will refund anything XP you spend as GXP which you can use on anything any mech.
#6
Posted 27 January 2017 - 01:04 AM
This is where you'll find skills to unlock like the 'Advanced Zoom' you mentioned. Please note that this is more like unlocking a new type of tech, you will still need to buy the tech (a Module) to make use of it. In the case of Advanced Zoom that would be 2 million C-bills.
But I'd advise against Advanced Zoom for your Dire Wolf, it's really only handy for dedicated sniper builds and now that Gauss and AC/2 have lost their maximum x3 optimal range and have the standard maximum range of x2 optimal range you can argue that it's even no longer good for those.
Like said, get yourself Radar Deprivation. You are in a slow cumbersome mech and a priority target for LRMs, Radar Deprivation will help shield you faster. Seismic Sensor was also mentioned which is another good one for Assault mechs, allowing you to detect enemies that are trying to sneak up on you (as long as you pay attention to the mini-map).
In the case of Modules that have more than 1 level to unlock (like for instance Seismic or the Weapon Modules) the bought module automatically upgrades to the improved version when you buy the next level of the Pilot Skill.
Good luck out there! Assaults are not the easiests class to start out with, especially not the slow and cumbersome Dire Wolf.
#7
Posted 27 January 2017 - 05:14 AM
Also, you picked a very difficult mech to start out with, that fatty is so slow you will be left behind every time and picked apart...
I suggest to acquire a medium mech asap and learn the ropes from there, perhaps something like a ... cicada! Not the mech that jumps to mind by most people, also probably not the bad *** mech you so much desire, but the good thing about the cicada is that is very average and thats exactly what new players need! It can do a lot of things alright and is speedy enough to get out of bad situations.
Look here for a few interesting builds that work: http://metamechs.com...-guides/cicada/
#8
Posted 27 January 2017 - 06:26 AM
I've been enjoying the assaults much more than the other classes, so gonna try and grind this one for a while.
#9
Posted 27 January 2017 - 08:27 PM
SnagaDance, on 27 January 2017 - 01:04 AM, said:
At this point, does it actually matter?
All modules are going to be removed/destroyed except consumables. All XP and GXP will be refunded as GXP. Cbills spent on modules are going to be refunded since modules themselves are going to be thrown out.
Why not rush to enjoy them before they bite the dust in the way of the dinosaur?
Don't get me wrong, if it wasn't one to two months around the corner, I'd be wholeheartedly agreeing with the age old sage advice. But the world is turning and the old ways are getting churned into compost to make way for the new era.
#10
Posted 27 January 2017 - 08:44 PM
GXP comes slowly and is better used for truly useful modules like radar dep first and advanced seismic second. After that you may want to look into a few others, but hill clime and advanced gyro and practically useless imho.
#11
Posted 27 January 2017 - 08:53 PM
First, have it and equip it.
Second, press V or whatever key you set it to.
Third, press Right Shift and F11 (or is it right CTRL and F11)? The HUD will turn off. This includes the 'picture' in picture.
While the picture in picture is actually 5x zoom, the full zoom is at 4x zoom. As such you still get a 'better' zoom.
Remember to restore your HUD by repeating step 3 again.
How using advanced zoom works for me.
Note I have an exceptionally high mouse setting so I can't enjoy precision aiming. I find fast twisting speed to be preferable.
Note 2: In this video, I'm not using the trick that I described. But basically it's the same thing...but without the 'picture in picture' box.
Edited by Koniving, 27 January 2017 - 09:16 PM.
#12
Posted 27 January 2017 - 08:58 PM
Koniving, on 27 January 2017 - 08:53 PM, said:
First, have it and equip it.
Second, press V or whatever key you set it to.
Third, press Right Shift and F11 (or is it right CTRL and F11)? The HUD will turn off. This includes the 'picture' in picture.
While the picture in picture is actually 5x zoom, the full zoom is at 4x zoom. As such you still get a 'better' zoom.
Remember to restore your HUD by repeating step 3 again.
How advanced zoom works for me.
Note I have an exceptionally high mouse setting so I can't enjoy precision aiming. I find fast twisting speed to be preferable.
Note 2: In this video, I'm not using the trick that I described.
Wait, is that right? Are you saying you can increase your zoom by turning the HUD off? O do I misunderstand you?
#13
Posted 27 January 2017 - 09:14 PM
Robinhood78, on 27 January 2017 - 08:58 PM, said:
No.
You actually shorten your zoom.
Without the advanced zoom you have "3" zoom levels.
With Advanced Zoom, you get levels "4" (the area around the small picture-in-picture) and "5" (the picture-in-picture).
With turning off the HUD, you remove the picture in picture, cutting away level "5", but enjoying a full screen level "4" zoom.
This 'Still' requires the advanced zoom. It just removes the blurry 'box'.
#14
Posted 28 January 2017 - 05:27 AM
But, good luck hitting anything without hud, because crosshair is part of it.
Edited by Teer Kerensky, 28 January 2017 - 05:27 AM.
#15
Posted 28 January 2017 - 09:52 AM
So either way you're kind of firing blind.
#16
Posted 30 January 2017 - 12:39 AM
Koniving, on 27 January 2017 - 08:27 PM, said:
All modules are going to be removed/destroyed except consumables. All XP and GXP will be refunded as GXP. Cbills spent on modules are going to be refunded since modules themselves are going to be thrown out.
Why not rush to enjoy them before they bite the dust in the way of the dinosaur?
Don't get me wrong, if it wasn't one to two months around the corner, I'd be wholeheartedly agreeing with the age old sage advice. But the world is turning and the old ways are getting churned into compost to make way for the new era.
True enough. Buuuuuuuuuuuuuut, we all know PGI's record with delivering new developments on time or at all *cough*energy draw*cough* *hack*reintroducing inverse kinetics*cough*. And because other people had already pointed it out I just went with the safe 'tried and true' answer.
Tinfoil hat mode engaged: "It's all part of PGI's plan of making the players spend more I tell ya! I've already bought several single mechs this path month and I bet they're just waiting to shelve the redesigned skills and having me buy the others needed. You'ze just wait!"
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