If You Don't Coordinate With Your Team, Dont Blame Them
#1
Posted 26 January 2017 - 07:35 PM
This is what I'm talking about. Losing, but blaming your team for it when you clearly didn't do nothing.
Word of advice to this censored pug, actually, any pug, in general; Don't ever blame your team for losing if you didn't attempt to direct them at all, or at least coordinate. You will be ridiculed by even the enemy team if you wanna take a **** on your team because you lost.
This is a teamwork game. If you want to win, you work with your team. If you try to coordinate and you lose, just know that the people you play with will get better at understanding orders and follow them. If no one works together, you lose. In that match, our team coordinated and won that match because we constantly tagged targets and told one another where to go and focus on.
This is also the end of the match, with the score of the guy who was complaining and overall of everyone in that match:
#2
Posted 26 January 2017 - 07:40 PM
#3
Posted 26 January 2017 - 07:43 PM
Sorry
#4
Posted 26 January 2017 - 07:50 PM
Mcgral18, on 26 January 2017 - 07:43 PM, said:
Sorry
The main point is to show that they might've done better if someone, had attempted to take control of their team and heard them.
Teamwork = win.
No Teamwork = potato scores.
#5
Posted 26 January 2017 - 07:54 PM
basically they are saying I am great the rest of the team sucks
they don't even have enough class to keep their mouths shut and take a loss as a loss and just move on
#6
Posted 26 January 2017 - 08:00 PM
The best part is when you try to command a pug, you get immediate responses in voice comms or chat for those without mikes, and you wind up rolling the enemy.
A poor plan executed with vigor and dispatch is better than a perfect plan that is never executed, which might as well be no plan at all. If you can get even a bad plan put together and have a sufficient mass of your team play ball, you can reliably beat anyone short of a coordinated premade with actual practice and discipline.
#7
Posted 26 January 2017 - 08:01 PM
#8
Posted 26 January 2017 - 08:01 PM
#9
Posted 26 January 2017 - 08:01 PM
Cause in the real world Arnold would not kill a whole army by his lonesome.
And apparently it didn't happen here either.
Teamwork OP plz nerf.
Potato Warrior Online
Edited by Novakaine, 26 January 2017 - 08:04 PM.
#10
Posted 26 January 2017 - 08:04 PM
Mcgral18, on 26 January 2017 - 07:43 PM, said:
Sorry
if you did nothing to help direct....you are as much a part of the problem as them.
Sorry. (mind you...if you did and they ignored you...then, they got what they deserved)
#11
Posted 26 January 2017 - 08:12 PM
#12
Posted 26 January 2017 - 08:14 PM
#13
Posted 26 January 2017 - 08:18 PM
Honestly, though, people would be better players if they would simply observe the mini-map. Are you with a large group of friendlies huddling around the corner from the main enemy line? Do you see a small crew of friendlies suddenly being moved on by a whole bunch of reds on the mini-map? There's your chance for free back shots, f*cking go!
#15
Posted 26 January 2017 - 08:41 PM
Typing or using VOIP to lead your team I will absolutely not deny is helpful. But... I get tired of the simple tactics being lost on players. Such as using cover, poke - shoot - cover again. Or not engaging the entire enemy team by yourself. But my biggest gripe - the complete lack of using the mini-map or so it seems. Because I use the mini-map to see targets all the time to know where they are. I constantly watch to see how the team is going to move. And by doing so you can also literally see them move back and cower, or not move at all when a clear push by part of your team is being made via the mini-map. I see it all the time. Simple things people don't do and it's extremely frustrating. Time and time again I see the enemy team split up enough that if our team, who is balled up and pretty tightly packed together, would push one way or another on part of the enemy we'd probably come out far ahead. Instead we all stand still while the enemy team groups up together themselves. And yes, usually my *** is near the front trying to poke out and shoot one of these groups in an effort to get them to visually see that it's happening, that someone is trying to go in that direction and ot help.
Finally, as Mcgral mentioned - 200 damage really isn't that hard to get and I also have a problem with a teammate that can't coordinate themselves enough without being told in depth what to do to even do that. And yeah, I have matches where I do less than 200 damage and it does frustrate me because I know I did terrible and I am definitely part of the reason we lose the match if we do. And if we win I know I didn't contribute **** to that.
In the end, majority of the time I don't say anything and if I do it's nothing like what the OP shared with us. I don't pick players out and I typically lump myself into the disappointment of that match. More and more I have been calling out what I think are poor moves/decisions in these matches. But again, I'm not tearing my teammates apart. It's more constructive criticism in which, if they didn't learn just by how badly the match wound up it's reinforced by my comment. But I certainly take my share of blame for a loss.
Mcgral18, on 26 January 2017 - 07:43 PM, said:
Sorry
While I agree, the player complaining in OP's screens was no where 200 damage them self.
Edited by xTrident, 26 January 2017 - 08:50 PM.
#16
Posted 26 January 2017 - 08:43 PM
#17
Posted 26 January 2017 - 08:44 PM
Go back to school. Earth is a cube
#18
Posted 26 January 2017 - 09:03 PM
Gaming mice are also good for getting that fast click on exit.
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