BLOOD WOLF, on 29 January 2017 - 11:19 AM, said:
How are these problems created by a complete lack of player awareness a bold assertion to remove the entire game mode?
I've never camped near the base, and I've never been spawn camped*, I've always been the one spawn camping the enemy. There's no way around it. You crush them on the first wave 12-0 or 12-3... then what do you do? Just sit there and wait for them to crawl out of their spawn? They won't. They lost so hard that the only way they think they can fight is by using the support of the dropships. But that's not enough. We have no option but to roll right under their dropships and kill them there, and even with dropship-jesus raining however many LPLs on our heads, we still can't lose momentum.
*except for that one time that I dropped a single match with a large Kurita unit.
At least Domination ends in like 90 seconds flat when you cap the center if it's a roflstomp of a match. It doesn't drag on. Similar with Assault. Same with Invasion, because you can destroy the gun and gg end it. And at least Conquest splits the team up to maintain cap control, and even in a complete stomp it's at least interesting enough to hold your attention. Skirmish is the only mode that's a bad egg, here.