Jump to content

Engine Pops - Would People Be Ok With Case Saving Xl Engines?


28 replies to this topic

#1 Bombast

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 7,709 posts

Posted 30 January 2017 - 05:54 PM

Idea from Twitter (Horse ‏@dboerner3, whoever you are) - CASE or CASE II protected STs prevent ST engine destruction (Unless it's both STs).

Thoughts? Obviously not 'canon,' but since CASE is kind of useless now anyway, why not?

#2 Snazzy Dragon

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Defiant
  • The Defiant
  • 2,912 posts
  • LocationRUNNING FAST AND TURNING LEFT

Posted 30 January 2017 - 05:57 PM

It costs tonnage and slots which is extremely valuable for IS mechs so I don't have an issue with it. But all the TT purists are going to whine about how CASE only stops ammo explosions and its only use on XLs was to keep repair costs to a minimum on XL ammo based mechs and that IS XL should be strictly inferior to the clan XL for the sake of "muh lore"

#3 Champion of Khorne Lord of Blood

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 4,806 posts

Posted 30 January 2017 - 05:59 PM

Heh, manditory CASE for IS mechs with XL and the extra slot it takes up and still dying on both ST loss may make up the difference in structure, and now armor boosts, IS mechs get commonly and leave IS and Clan equal when it comes to XL engines.

I still prefer the whole "just give really high armor and structure boosts" to IS mechs thing so that I can tank for days if I twist a little. I get enough of the "weak but have a safety net" play style from Clan mechs.

#4 Davegt27

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 7,040 posts
  • LocationCO

Posted 30 January 2017 - 06:37 PM

all Clan Mechs have case right?

#5 Bombast

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 7,709 posts

Posted 30 January 2017 - 06:40 PM

View PostDavegt27, on 30 January 2017 - 06:37 PM, said:

all Clan Mechs have case right?


Yup.

#6 Andi Nagasia

    Volunteer Moderator

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 5,982 posts

Posted 30 January 2017 - 06:42 PM

i dont think that would work well,

just think for Spending 1ton you turn any XL into a C-XL,
this would render IS-STD engines useless(exept for some Special Builds)

i think it would be a better idea to have Case give +10 Structure to the Component it rests in,
that or have it give Strucutre = to 20% of the Mechs Tonnage(100Ton Mech = +20Case Structure)

#7 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 30 January 2017 - 06:46 PM

This would basically impose a 1 ton and 2 slot tax on every single IS mech.

Also makes STD engines even crappier.

#8 Levi Porphyrogenitus

    Member

  • PipPipPipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 4,763 posts
  • LocationAurora, Indiana, USA, North America, Earth, Sol, Milky Way

Posted 30 January 2017 - 06:58 PM

The closest thing to a quick fix is simply to remove ST death entirely and instead give STD engines a significant internal structure buff to the torso locations (and I do mean significant, to make up for how much tonnage you lose by using a STD engine).

When LFEs come out, make them a hybrid between XLs and STDs (half the hitpoints added compared to a STD).

Since cXLs are still better than XLs just because of critical slots even if everything else is equal, PGI might do something like give IS engines a bonus engine heat sink slot (as in, 250+ gets a HS slot, 275+ gets 2, 300+ gets 3, and so on).

#9 Sorbic

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,048 posts

Posted 30 January 2017 - 06:59 PM

I'd be happy if Case just reduced the dmg caused by ammo explosions. I have 127 IS mechs and I don't think case is installed on a single one.

#10 cazidin

    Member

  • PipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 2
  • FP Veteran - Beta 2
  • 4,259 posts

Posted 30 January 2017 - 07:02 PM

Sure, but what about the now even MORE obsoleted Standard Engine?

#11 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 16,810 posts

Posted 30 January 2017 - 07:03 PM

Absolutely not.

If you want CASE to prevent ammo/Gauss explosions from dealing damage to the torso section, that would be tolerable, but I still wrinkle my nose at the thought of imposing a 0.5 ton, 1 slot penalty on top of the extra 3 tons and one slot just to be able to run a Gauss in the ST with an XL.

#12 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 30 January 2017 - 07:04 PM

View PostSorbic, on 30 January 2017 - 06:59 PM, said:

I'd be happy if Case just reduced the dmg caused by ammo explosions. I have 127 IS mechs and I don't think case is installed on a single one.

IS CASE should basically be turned into CASE II. Clan CASE stays the same since it's free.

Clan CASE II will mirror the newly buffed IS CASE, and IS CASE II will be even betterer.

#13 GreyNovember

    Member

  • PipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 1,407 posts

Posted 30 January 2017 - 07:15 PM

View Postcazidin, on 30 January 2017 - 07:02 PM, said:

Sure, but what about the now even MORE obsoleted Standard Engine?


Is this even actually a legitimate concern?

Why do you care about it?

#14 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 30 January 2017 - 07:17 PM

View PostGreyNovember, on 30 January 2017 - 07:15 PM, said:

Is this even actually a legitimate concern?

Yes, it is. Objectively obsolete/inferior mechs and tech goes against the balancing philosophy that PGI has claimed to have over all these years.

#15 Revis Volek

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 7,247 posts
  • Google+: Link
  • Facebook: Link
  • LocationBack in the Pilots chair

Posted 30 January 2017 - 07:19 PM

View PostFupDup, on 30 January 2017 - 06:46 PM, said:

This would basically impose a 1 ton and 2 slot tax on every single IS mech.

Also makes STD engines even crappier.



MOAR TAX FOR IS MECHS, DHS, ENDO, CASE/UBERCASE!

#16 cazidin

    Member

  • PipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 2
  • FP Veteran - Beta 2
  • 4,259 posts

Posted 30 January 2017 - 07:24 PM

View PostGreyNovember, on 30 January 2017 - 07:15 PM, said:


Is this even actually a legitimate concern?

Why do you care about it?


Minor reasons, like game balance, depth, and not obsoleting tech. Posted Image

#17 Snazzy Dragon

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Defiant
  • The Defiant
  • 2,912 posts
  • LocationRUNNING FAST AND TURNING LEFT

Posted 30 January 2017 - 08:26 PM

View PostSorbic, on 30 January 2017 - 06:59 PM, said:

I'd be happy if Case just reduced the dmg caused by ammo explosions. I have 127 IS mechs and I don't think case is installed on a single one.


Only one I have CASE on is my atlas brawler so losing a ST to ammo explosion doesn't blow out the CT as well. Everything else is kind of dead already anyway.

#18 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 16,810 posts

Posted 30 January 2017 - 08:31 PM

I use CASE on my MAD-BH2 so Gauss does nothing to the CT when it inevitably goes, but that's it.

#19 Chados

    Member

  • PipPipPipPipPipPipPipPip
  • 1,951 posts
  • LocationSomewhere...over the Rainbow

Posted 30 January 2017 - 09:01 PM

I'd be cool with it, but purists won't like it.

#20 Pjwned

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Helper
  • 4,731 posts
  • LocationDancing on the grave of Energy Draw LOL

Posted 30 January 2017 - 10:38 PM

Maybe--and I mean maybe--it would be acceptable if you needed to mount 1 CASE for each engine crit slot.

Even then it's still a bad idea for reasons stated above, it's a pretty arbitrary solution, and it would require PGI to have a true engine crit implementation instead of SidesToDie = X.

Honestly, PGI should just do a true engine crit system anyways and then Clan mechs would be a little more fragile if they already have a side torso blown off; maybe even revert the increased engine heatsink penalty as a result too although more likely not.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users