MadIrish, on 31 January 2017 - 05:41 PM, said:
Let me post it for you again you seem to not understand.
OMG people pay attention in math class! Making me demonstrate for you how the stat board is sugar coating the truth.
Match 1 IS Team Players from 5 of the 6 factions and a Clan Team with players from 2 of the 4 factions. IS Wins
Match 2 IS team Players from 4 of the 6 factions and a Clan Team with players from 2 of the 4 factions. IS Wins
Match 3 IS team Players from 4 of the 6 factions and a Clan Team with players from 3 of the 4 factions. IS Wins
Match 4 IS team Players from 4 of the 6 factions and a Clan Team with players from 3 of the 4 factions. Clan Wins
Match 5 IS team Players from 2 of the 6 factions and a Clan Team with players from 2 of the 4 factions. Clan Wins
Match 6 IS team Players from 3 of the 6 factions and a Clan Team with players from 3 of the 4 factions. Clan Wins
Match 7 IS team Players from 3 of the 6 factions and a Clan Team with players from 3 of the 4 factions. Clan Wins
Match 8 IS team Players from 4 of the 6 factions and a Clan Team with players from 2 of the 4 factions. Clan Wins
Match 9 IS team Players from 4 of the 6 factions and a Clan Team with players from 1 of the 4 factions. Clan Wins
Match 10 IS team Players from 4 of the 6 factions and a Clan Team with players from 2 of the 4 factions. Clan Wins
Straight up stats -
Clan Won 7 of the 10 matches (Clan won 70% of the matches and lost 30%)
IS Won 4 of the 10 Matches. (IS won 30% of the matches and lost 70%)
Now for the fuzzy math that sugar coats the issue and make it appears as though balance is close using the way the stat board works in faction play. Since it credits each faction with a win or loss based on the team faction make up not the number of players on the team from that faction.
Clan Factions won 16 times
Clan Factions lost 8 times
Already you can see that it has deflated the K/D ratio to make it look like the clan only won 50% matches when they actually won 70% of the matches
IS Factions won 13 times
IS Factions lost 25 times
Here too we can see that the stat method employed inflates the K/D ratio for the IS to over 50% when they actually only won 30% of the matches.
As you can see the stat method used in faction play only makes it appear as though the game is nearly balanced when in fact it is telling you that the clan is winning way over 80% of the matches based on the current stats for the season if you assume the typical IS team has on average 4 to 5 factions on it and the Clan team typically as 1 or 2 with an occasional 3.
Some folks keep saying add them all up and divide by 4 and 6 respectively, that makes even less sense due to the way the stat system is setup and would result in meaningless numbers as well
In your hypothetical scenario where only 10 games have been played where the Clan team won 7 games and the IS team won 3 games it would go like this: IS would be attributed +36 wins split up into the 6 factions based on how many from each IS faction participated in those wins. For the 7 losses, IS would get +84 losses split up among the various IS factions based on the number who participated.
If you looked at the faction stats you could add up all the IS wins and all the IS losses and then divide the wins to get the percent of games they win. 36 + 84 = 120. 100(36/120) = 30%
There is no fuzzy math or obfuscating. It's all very straight forward. When a Faction Play match ends One side gets +12 wins and the other side gets +12 losses. Those numbers are split up based on the number of faction members in the game. So if IS won and there were 4 davion players in that game, they would get +4 wins.
This is making my head hurt. Maybe someone else can explain it to you better.