FupDup, on 02 February 2017 - 08:08 PM, said:
PGI is already planning to make the new skill tree require C-Bills and XP to unlock. This was confirmed during the round table when PGI was talking about the respec options. "XP and C-Bill" resources were referenced when comparing the free respec to the MC respect options.
This is the one part of the skill tree that is absolutely non-negotiable to me. C-Bills are for mechs and equipment only, while XP is for skills. That's how it should be. Say no to shoehorned money sinks.
This is the one part of the skill tree that is absolutely non-negotiable to me. C-Bills are for mechs and equipment only, while XP is for skills. That's how it should be. Say no to shoehorned money sinks.
Rampage, on 02 February 2017 - 08:54 PM, said:
We already paid C-Bills for all the modules after we paid XP to unlock the modules. The Skill Tree will totally replace the modules so I am not sure why it would be "non-negotiable" for you to pay both XP and C-bills for the skill nodes because we have done it all along, at least in part.
I agree w/ Fup. Never liked the Cbill cost associated with Modules, and once I'd gotten 4 copies of Derp and a few CD modules, I stopped buying them.
What's more, once I stopped buying them, I stopped spending my GXP, because doing so was an exercise in futility--it's not like spending the GXP (without also spending Cbills) actually did anything.
So yeah, I'd like to see skills 100% coupled to XP. Then maybe for a respec charge CBills/MC, but not to unlock the basic nodes.
















