First off, let me re-post Bishop Steiner's (link is in his name to the post) artwork that I based my start point off of.
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This design reflected greatly what in lore the Champion was, the second ever mech produced by the company who made the Locust. The thing looks like a fusion of the Cicada and Locust, and also the exact same tonnage as them if you smashed them together! So from here I started figuring out what assets in MWO fit with the general style the current result after 4 hours of clipping notes, scaling components, and fiddling has resulted in this.
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As it can clearly be seen the Marauder is distinctly in there, as well as most of a locust, arms inspired by the cicada, shin plates of the adder, and the weapon pods of the Ebon Jaguar which my friends and I believe is based on the Champion.
Scale Comparison to the Marauder (files from before the rescale for the Marauder):
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'mech Butt Tax.
I did scale the Champion to be 80% the size of the Marauder due to originally it was almost the same size as the Marauder when I first threw it into the same blend file as the Marauder. This is due to 60 tons is 80% of 75 tons and I spent some time doing the calculations of how to properly scale it down. turns out .93*.93*.93 is just about .8 or 80% as desired. Anyways, as you can see the project is not done yet, need to fill in the area around the cockpit, fix a few bits of geometry, and finish the backside of the Champion, but, for four hours of work I think it worked out well enough to show off.
For Mech Specs it is a 60 ton battlemech with a Standard 300 engine pushing the Champion to 86.4kp/h with 1 LB10X (1 ton of cluster ammo 1 ton of slug ammo), 2 Medium Lasers, 2 Small Lasers, and an SRM6 with Artemis (1 ton of ammo).
Edited by Moonlight Grimoire, 29 July 2016 - 08:47 PM.