First off, let me re-post Bishop Steiner's (link is in his name to the post) artwork that I based my start point off of.
This design reflected greatly what in lore the Champion was, the second ever mech produced by the company who made the Locust. The thing looks like a fusion of the Cicada and Locust, and also the exact same tonnage as them if you smashed them together! So from here I started figuring out what assets in MWO fit with the general style the current result after 4 hours of clipping notes, scaling components, and fiddling has resulted in this.
As it can clearly be seen the Marauder is distinctly in there, as well as most of a locust, arms inspired by the cicada, shin plates of the adder, and the weapon pods of the Ebon Jaguar which my friends and I believe is based on the Champion.
Scale Comparison to the Marauder (files from before the rescale for the Marauder):
'mech Butt Tax.
I did scale the Champion to be 80% the size of the Marauder due to originally it was almost the same size as the Marauder when I first threw it into the same blend file as the Marauder. This is due to 60 tons is 80% of 75 tons and I spent some time doing the calculations of how to properly scale it down. turns out .93*.93*.93 is just about .8 or 80% as desired. Anyways, as you can see the project is not done yet, need to fill in the area around the cockpit, fix a few bits of geometry, and finish the backside of the Champion, but, for four hours of work I think it worked out well enough to show off.
For Mech Specs it is a 60 ton battlemech with a Standard 300 engine pushing the Champion to 86.4kp/h with 1 LB10X (1 ton of cluster ammo 1 ton of slug ammo), 2 Medium Lasers, 2 Small Lasers, and an SRM6 with Artemis (1 ton of ammo).
Edited by Moonlight Grimoire, 29 July 2016 - 08:47 PM.