Quicksilver Kalasa, on 07 February 2017 - 04:06 PM, said:
That's because they are generally specific to a set location, in other words their impact is static rather than dynamic like weapon quirks are.
This is the part where location-specific weapon quirks would probably be nice.
Quicksilver Kalasa, on 07 February 2017 - 04:06 PM, said:
This is true, but if the Mist Lynx ever gets torso pods with weapon hardpoints, all of the quirks have to be redone. That seems problematic imo.
This specific gundam would still be mediocre even with torso guns, so my body is ready.
Quicksilver Kalasa, on 07 February 2017 - 04:06 PM, said:
I don't think either are really optimal because for good balance those quirks have to be made with optimal layouts in mind of which there could be many. Basically it makes balancing these sorts of things as metas change a convoluted mess that should be avoided altogether.
Well, what would Quickie's ideal solution to balancing Omnimechs/Omnipods be, then? I'm sure you have at least a theory in mind.