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Do You Want Melee?


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#101 rollermint

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Posted 24 February 2017 - 08:32 PM

Yes I want melee but dont want knockdowns (due to the obvious trolling that will happen).

In fact, I want a more flexible, more human-like mechs that can crouch, SIDESTEP and actually use their arm actuators and take full advantage of natural or man-made covers. Which is what battlemechs are supposed to be able to do. Mimic human movements.

Edited by rollermint, 24 February 2017 - 08:32 PM.


#102 Nebuchadnezzar2

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Posted 24 February 2017 - 09:30 PM

Oh YESSS please !!!!!

But before that please do proper collision physics modeling Posted Image

#103 xe N on

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Posted 25 February 2017 - 12:27 AM

Melee would be great.

However, I think PGI has first to completely overhaul all animations.

IMHO MWO fails to capture the bionic movement of Battlemechs totally. The animation of limps are very basic and mostly too rigid. In addition, the graphic and effects itself make the Battelmechs look and feel smaller than they are.

This video shows how mech should be animated:

At least, in their MW5 promotion video, the graphic and the handling seem to feel much more like battlemechs should be:



The upcoming Battletech game got melee animation quite right:

https://www.kickstar...h/posts/1768032

Edited by xe N on, 25 February 2017 - 12:30 AM.


#104 Ghostrider0067

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Posted 25 February 2017 - 12:57 AM

How we expect melee to be:

Posted Image

The reality of what melee would likely be like:

Posted Image

So... no.

Edited by Ghostrider0067, 25 February 2017 - 09:39 AM.


#105 Alstren

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Posted 25 February 2017 - 07:57 AM

I want melee in a Mechwarrior game.... not this one but it would be great to see it in MW5.

#106 C E Dwyer

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Posted 25 February 2017 - 09:13 AM

View PostAccused, on 07 February 2017 - 07:58 PM, said:

Press "R" to lock on and initiate a short attack animation.


Most people's R key seems to be broken, so it wouldn't be worth the cost of adding the feature.

#107 The Zohan

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Posted 26 February 2017 - 04:44 PM

Short answer: no.





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