If the skill tree system comes out as proposed, I will probably quit the game, and doubt I will look back. I'm someone who has spent more money than I care to admit on this game. I've had a lot of fun playing it, but a lot of that is about to change. Here are the biggest issues I have with the new system:
- The quirk system, which was put in to balance crappy variants, is being mostly removed. Unless offensive quirks are converted into structure quirks, Mechs that are highly offensively quirked will be nerfed when the quirks are removed. It's basically a removal of the balance that quirks were supposed to bring for most of the affected Mechs.
- Paying to respec a Mech is like super-gluing Legos together. It takes away how easily you can mess around with a Mech and discourages players from trying a new build. You're looking at 9.1M to spec the first time and 2.275M to respec every other time. People are just going to get new Mechs if that is the case. I already don't like that upgrades aren't 1-off prices, as I sometimes have to pay for those to go back and forth between builds.
- The XP increase means it takes 3 times as long to master each Variant. Yes, I can master it in one go instead of needing 3 Mechs, but now I have the same grind and it's more monotonous. Instead of needing ~56k on each of a LRM40 STK-3H, a Large Pulse Boat STK-3F, and a SRM brawling STK-5M, now you just need 136k XP on one. So you spend three times as long and only get one variant mastered out. If you want all three stalkers? Now you need 400k XP, instead of 165k that you used to.
- The quirk system had the problem of encouraging boating while locking you into a particular build (i.e. who runs anything but LRM10s in a HBK-4J?). This system encourages boating just as much. Why mix weapons when you can get 1 offensive quirk and spend the rest on other tech?
This isn't to say I don't like the idea of the skill tree. Overall, I like the idea of having a bit of control over how my Mech levels and getting some choice in the matter once it is fully leveled. However, I don't like the economics of it. If I have to spend money to respec, and I have to spend three times as long to level anything, I probably won't even bother.
Edited by Skribs, 08 February 2017 - 11:19 PM.
























