In this video I capture how my textures and environment behaves on every map, 100% of the time. Textures load and unload based upon how close I get to them (we're talking CLOSE, like 100-500m, not stuff thats far away).
It's really terrible to look at, and I feel like other people whose gameplay I watch (Twitch/Youtube) don't have this problem.
Basically, if someone could just look and go "yeah thats normal, MWO sux" or "no wtf" (and hopefully provide a fix) that would be super helpful.
It's most apparent at 1:41 on the right side of the screen, if you look at the ground. Apologies if I don't use the right terminology, I'm knowledgeable about computers and hardware to an extent, but game design & modding aren't something I know a lot about.
I'm running a GTX 980 SC. Stock, no overclock. 4GB of VRAM should be plenty to handle MWO, then again MWO is full of surprises.... any suggestions?
**Note, this isn't posted in the patch feedback section because this is something that's persisted across all recent patches**
Edited by xeromynd, 08 February 2017 - 11:35 PM.