Haven't been on the PTS yet (still downloading). I was reading the patch notes in the mean time, but I had a question that wasn't addressed: how is the balance between C-Bill & MC consumables going to work? If I recall correctly, the C-Bill consumables used to be weaker, but could be brought up to the same level as the MC consumables through pilot skills (e.g. Improved Artillery Strike, Improved UAV, etc.) Maybe I've just missed it, but I can't see an equivalent to that in the new skill tree...
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Consumeable Balance?
Started by MagResPolarBear, Feb 09 2017 05:07 AM
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