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Cancelling My Preorders - Skill Tree Is The End For Me


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#21 Malrock

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Posted 09 February 2017 - 11:45 AM

View PostMonkey Lover, on 09 February 2017 - 11:38 AM, said:

XP shouldn't be an issue if you mastered them but yes I agree cbills is. I should be able to master 50% of my mechs . To do the other half I would need 1/2 billion cbills more. Haha


No xp is an issue even if you mastered them. you only get 50k exp back and need 150 k to remaster so you are effectively 100k short on each mech. Plus the 50,000 xp will only net you 33 sp points which is less than the 60 (58?) you need to get back to where you started by having them previously mastered.

Edited by Malrock, 09 February 2017 - 11:45 AM.


#22 Bud Crue

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Posted 09 February 2017 - 11:59 AM

This just occurred to me:

Since it is pretty clear that not only is PGI abandoning the need for three rule of mech mastering, they also be actively encouraging...almost requiring...all but the most c-bill and XP rich players to abandon the desire to play or even keep most of their mechs (see nerf spreadsheets making most variants of a chassis nearly identical (at least in the IS), see 3x costs for leveling, etc.).

So if that is in fact their goal (why they would want to do this I have no idea since it will destroy diversity in this game, but this is in fact what they appear to be encouraging...but I digress), why not do this to placate much of the outrage folks are consistently expressing:

Any mechs sold back are sold back at purchase (c-bill only) price. All XP for an entire chassis is pooled and may be applied to any variant of that chassis.

Right now I will go from 149 mastered mechs to around 15.
If they did those two things, it would allow me to master something closer to 50 mechs. Now rationally I should still be pissed off about that, but given the way the currently proposed system appears to function...I'd take it and probably be pretty content despite the need to liquidate 2/3rds of my mechs.

#23 The Lost Boy

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Posted 09 February 2017 - 12:00 PM

So long!

#24 Nesutizale

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Posted 09 February 2017 - 12:02 PM

View PostNexxio, on 09 February 2017 - 11:33 AM, said:

@Nesutizale.
The sum of xp to unlock all basic skills is equal to the sum of elite so if what you are saying is true new system is not better.


True, all absic skills together where as expansive as all Elite skills. What I meant is that if you average the basic skills they wher cheaper then the Elite skills as there was only the half number of skills.
So it was easier to get a skill at all in the beginning while you had to do more the further you got.

For example after a good match I could get my frist two basic skills but rarly get two elite skills and never a Master skill with just one game Posted Image

Hope you get what I mean.

Edited by Nesutizale, 09 February 2017 - 12:04 PM.


#25 Felbombling

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Posted 09 February 2017 - 12:15 PM

View PostNexxio, on 09 February 2017 - 11:33 AM, said:

@StaggerCheck.
I always keep 1 mech out of 3 so when years ago i was buying the Cicada my first choice was the better armed version but in the end ive kept the ECM one. Is it really better now ?


I'm not very familiar with the Cicada. Do you remember what you did with the C-Bills you got back from selling off the other two chassis? I guess an argument could be made that the ECM Cicada would be best used with investment into the ECM skills to keep that aspect of it valuable. Under gunned but stealthy?

#26 Monkey Lover

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Posted 09 February 2017 - 01:12 PM

View PostMalrock, on 09 February 2017 - 11:45 AM, said:


No xp is an issue even if you mastered them. you only get 50k exp back and need 150 k to remaster so you are effectively 100k short on each mech. Plus the 50,000 xp will only net you 33 sp points which is less than the 60 (58?) you need to get back to where you started by having them previously mastered.


Ahh yes I was thinking of elite not master.





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