Here's my math about how this new system will effect how much it costs to equip and master a mech, in both cbills and XP. In other words, how many drops you have to grind, assuming they don't change how much money and xp you get per game.
This math is for MY PLAYSTYLE ONLY. I hoard and never sell weapons/engines/equipment (so to equip a mech it usually costs me 0 cbills in weapons/gear and I only have to buy an engine maybe 50% of the time), I tend to keep on average 2 of the 3 mechs you have to buy on a chassis in the 3-mech system and master all the ones I keep, and because I don't play enough to have the cbills to put modules on every mech, I have 1 or 2 sets and swap as needed and don't buy more.
Cbills per mech, current system
For me, averaging cheaper light mechs and more expensive assaults, it costs me 10m cbills to buy and equip a mech. (This counts endo/ff/dhs, engines, clan mechs more expensive, etc etc)
30m to buy the 3 variants you need, then I strip the 3rd and sell it back for maybe 3m. That's 27m for the two remaining, or 13.5m cbills to equip and master one mech. The 3-mech system adds 3.5m cbills to the equipping of one mastered mech because I have to buy then sell one mech I don't want.
XP per mech, current system
I on average master 2 and basic the 1 I sell. This is 57,250 on the two I keep, and 14,250 to basic the 1 I sell. 128,750 total, 64,375 per mech. The 3-mech system adds 7,125 XP to the mastering of one mech because I have to basic 1 mech I don't want.
The new system
Under the new system, my basic average cbill cost of 10m for equipping a mech doesn't change. Added to it is the 9.1m cbill in order to purchase all 91 skill points. Per mech cost 19m. The total XP cost of all 91 points is 1500*91=136,500 XP.
It will cost me on average 5.5m cbills and 75,000 XP more to equip and master a single mech under this system. In other words a 50% increase in cbill grinding and a 100% increase in XP grinding. This will not encourage me to buy new mechs, or really do much of anything except play the mechs I always have already built and mastered.
Other playstyles
Using this I can also estimate the 'best case' and 'worst case' players for the change in grind. If you are the type of person who only keeps 1 mech out of the 3-mech system AND puts a full module loadout on every mech you keep, the cbill grind will likely remain unchanged and the XP grind might be a 50% increase. For someone (my brother is an example of this) who keeps all 3 mechs of the 3-mech system and also module swaps, the grind increase is more like +100%/+120%. Certainly not great.
Respec cost
The other issue that would increase the grind for me is the cost of respeccing a point. 125,000 cbills per point is ridiculous. Like for many others, for me one of the core gameplay features of MWO (indeed any Btech game) is customizing my mech builds. I change my loadouts constantly. It's half the fun of the game for me. If I had to spend 125k per point to move weapon tree points every time I swapped some guns around I would NOT be having fun, and I would also be cutting into my cbill reserves for buying and mastering other mechs. The only solution would be more grinding. I know at least one other player who will basically be done with this game if this goes live and the game starts charging us extra to customize mechs.
Solutions
Simple. Lower the cost per point and remove the respec cost. Change the cost per point to something like 50k cbills 1000 XP. Make it so that once a point is assigned to a mech it cannot be removed, but it can be moved around within the mech trees at will at no extra cost.
50k 1000 is just off the top of my head. The best would be some middle ground that means maybe a slight increase in grind for people like me or my brother, and maybe even a slight grind DECREASE for the 'best case' player listed above who buys tons of modules.
This also doesn't address the thorny balance problem of how this system encourages extreme boating. I don't feel qualified to offer a good solution to that, so I'm sticking to the problem I CAN address.
Thoughts?
Edited by P4riah1, 09 February 2017 - 04:02 PM.