Iron Angels Mercenary Company
#1
Posted 01 November 2011 - 04:28 AM
#2
Posted 01 November 2011 - 07:26 AM
Edited by M. Bison, 01 November 2011 - 07:33 AM.
#3
Posted 01 November 2011 - 11:40 AM
I grew up on the MechWarrior games, and my availability is pretty good although a little erratic. So yeah, I'd be very active no matter the organization.
#4
Posted 01 November 2011 - 03:04 PM
Oh, as far as Mech preference, I'm up for just about anything. I can do speed (fave non-Unseen mech is the EXT-4Db Exterminator - a beautiful grouping of speed, armor, heat sinks, jump jets and medium lasers), but I'll also be the tank if you need it (AWS-8Q is another fave).
Edited by Jayman, 01 November 2011 - 03:10 PM.
#5
Posted 01 November 2011 - 04:06 PM
#6
Posted 01 November 2011 - 10:16 PM
#7
Posted 02 November 2011 - 01:41 PM
I figure the majority of my playing time will be weekends for 3-4 hours per day and 1-2 hours per night (probably a lot more the first month or so when it comes out).
I'm also not sure how the non-combat portion of Mechwarrior is going to work out - as they're planning on the Pilot side of things - such as diplomacy, tactics, strategy, etc. I don't know about Salvage, Money splits, etc (or even research).
I would like to concentrate on getting as much Salvage and other obtainable materials and spreading it around the guild first before selling it off to the market - just so the guild members have a good mech to work with and thus be able to contribute better and faster and with more items coming out as the result.
#8
Posted 02 November 2011 - 01:44 PM
Crab, Centurion, Dragon, Thunderbolt, Warhammer, Trebuchet, Assassin, Stalker are my main mechs.
#9
Posted 02 November 2011 - 04:29 PM
itchies, on 02 November 2011 - 01:41 PM, said:
I figure the majority of my playing time will be weekends for 3-4 hours per day and 1-2 hours per night (probably a lot more the first month or so when it comes out).
I'm also not sure how the non-combat portion of Mechwarrior is going to work out - as they're planning on the Pilot side of things - such as diplomacy, tactics, strategy, etc. I don't know about Salvage, Money splits, etc (or even research).
I would like to concentrate on getting as much Salvage and other obtainable materials and spreading it around the guild first before selling it off to the market - just so the guild members have a good mech to work with and thus be able to contribute better and faster and with more items coming out as the result.
this is good, I'm all about salvage, make yer Mech better, faster , etc. As I've stated I can play all specs, I like me med to heavy Mechs, I just call dibs on the first MadCat we take down....
#10
Posted 02 November 2011 - 06:04 PM
#11
Posted 02 November 2011 - 06:43 PM
One small problem might be that I'm on the West coast, but we can probably work with that.
P.S. I only really have much experience with MW4, but I can still probably do decently well.
#12
Posted 03 November 2011 - 01:45 PM
I would like to propose that 10% of the reward/money/salvage from each group mission be put towards the Merc Company Bank for expenses and to subsidize those that might need an initial boost to get to that next mech. Helping each other in this way will make us a stronger company faster, instead of everyone on their own. It won't be mandatory - but - i would also like to think that those that give more can receive more or get something better available.
#13
Posted 03 November 2011 - 01:47 PM
#14
Posted 03 November 2011 - 03:45 PM
And as for the 10% emergency fund, it sounds like a good idea and one I know I'll participate in.
#15
Posted 03 November 2011 - 04:11 PM
#16
Posted 03 November 2011 - 04:26 PM
Edited by his_leetness, 03 November 2011 - 04:36 PM.
#17
Posted 03 November 2011 - 07:14 PM
I know Bison, Leetness, Valdore, and Twixie
Edited by Good Guy Greg, 03 November 2011 - 07:15 PM.
#18
Posted 04 November 2011 - 01:26 PM
For example - i have no idea whether "Research" will be available to a Pilot/Merc Company/House and in what fashion it will be available if it's in there. As we're starting in 3049 - that means "Research" and "Salvage" of new or experimental stuff will be a top priority i would think. For example - the MOST important thing to acquire for our company i propose is the one thing that ALL mech's need and everyone will be able to use - that is the Double Heat Sink. That item alone is soooooo much more important than almost any weapon or even armor improvement. (i'm not saying the others aren't important - but - then stop and think about it). Think of an Awesome with 20 Double Heat Sinks and add ANOTHER PPC - yes that's right - another PPC and a Medium Laser - and you don't have to take away any armor, etc. And the only heat build up is from walking/running. (and when you fire the small/medium laser for anything that survives to get close).
#19
Posted 04 November 2011 - 02:31 PM
#20
Posted 05 November 2011 - 09:50 PM
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