As many of us know, JJ class I and II are the most under performing among different JJ classes.
I wanted to see how full set of JJ skills could affect a max JJ assault mech like a highlander heavy metal.
Here is a side by side comparison:
To better show the differences, here is an approximation of the jump trajectory, with and without vectoring:
Also, JJ lift speed skill does not work at all:
The extra height is coming from JJ Vent Calibration skill.
what is JJ lift speed supposed to do?
So, the conclusion is:
The JJ skills does almost nothing to address the main drawback of JJ class I and II which is lift and boost... !!!!!!
What is PGI's obsession with 1% skill steps?!
Percentage buffs is not a good approach in this case. This way higher values will receive more (e.g. smaller JJs) and smaller values receive less (Class I and II JJs).
Buffs should be an absolute number increase. Not percentage!
The JJ vectoring skill (while useless) does have an effect though!
Edited by Navid A1, 10 February 2017 - 08:06 PM.