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More Skills


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#1 Nimnul

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Posted 10 February 2017 - 03:42 PM

I want more skills

1. Jump
2. Speed (more 7.5%)
3. Armor
4. Range (max 40%)
5. Duration (max 50%)
6. etc.

Let there will be more skills. Then people will do more specialized mechs. This will sell more mecbay. And the players will have a choice of great opportunities. Collect builds will be even more interesting. For each build their tasks.

#2 Fox2232

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Posted 10 February 2017 - 04:16 PM

Jump, Yes, there are Jump related things which are missing.
Speed, Probably no, unless it is speed boost helping mainly very slow mechs (Like "Transmission": speed boost at cost of acceleration/Deceleration)
Armor - Already pretty strong thing to have and it needs to be seen on 12 vs 12 before any further boosts.
Range - Same as speed, Snipers do not really need more range, so if boost to range, then in way that short range players benefit much more than snipers.
Duration - For Lasers? How do you deal with additional heat? Is that to remove one of lasers and keep dps kind of idea?

But I agree, I would like to see more skills and I did propose some reasonable ones which are not game breaking and which have logic/physics behind.

Maybe stuff like:
Advanced vents - reduces impact of Ghost heat (by up to 25% = 5 nodes)
JJ - Crash Landing - Increases minimal speed at which mech has to collide with ground to receive fall damage
JJ - Thrust Booster - Increases power of thrusters = acceleration from Jump Jets (As current tree only increases Initial speed boost given by mech's legs)
Critical Component Shielding - reduces damage from heat while using Override (up to 25%)
LRM Activation Range - Decreases minimum range at which LRM causes damage
Laser - Heat Transfer (Enables 1st law of Thermodynamics, so now target heats up a bit => Similar to what flamer does.) In optimum situation Lasers would do that already
Electronic Shielding - Reduced any disruption caused by energy sources (HUD or other)

#3 Nimnul

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Posted 11 February 2017 - 04:45 AM

What's the problem? You can get more speed but less armor, or less weapons skills(less damage). For example scout does not need armor, do not need firepower, he need speed. Total skill must have been about 1000 or 1500. And you can choose only 91. It is not would make imbа for all occasions. But for specific cases, yes. Those who chose the range of 40% (max). Should not be able to select the speed or armor. He did not have enough points to do so.

Edited by Nimnul, 11 February 2017 - 04:53 AM.






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