Snowbluff, on 12 February 2017 - 10:17 AM, said:
For clanners, it's not cUAC meta. It's night gyr and kodiak meta.
Nope, it's a UAC meta for pushing. The NTG and KDK are meta because they can do the Gauss+PPC or UAC things very well; It's not the other way around. Dakka was already king before the Kodiak and Night Gyr were in the game, through the Mauler, Warhammer, Ebon Jaguar, even the Direwolf.
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So 30.5 tons versus 24 for better alpha and DPS. :0
At the cost of not being able to also bring similar supplemental firepower?
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Well I can't fit 4 UAC5 into it, and with the weight I saved by switching to geico I could fit 2 LPL. My alpha and DPS would be higher, as LPL = AC5, UAC10 > UAC5. Run those numbers by me again?
No, you can't fit 2x LPL.
Here's a Warhammer with 2x AC/10 and 2xLPL. I've left two extra tons for the UAC/10s. I've got only three tons of ammo, no extra DHS, and I'm already slower than a Night Gyr. It's only 62 damage out with the double tap, which is well in-line with what you would expect out of a Clan Heavy, let alone an IS one. Except, unlike the Clan one, this is using energy weapons to boost it...meaning it runs hotter and can't keep it up as well. Also, lack of range synergy.
So you get to fire the current equivalent of 2x UAC/5 + 2x LPL/PPC unsustainably and from significantly closer because you are stuck at 10 DHS and pulse lasers. Congratulations on your hot, fragile, slow, and overall gimmicky build? You had a stronger case with isERML (or isLL), but at best it ends up a wash against what we can do now for Heavies. Which is the point I'm trying to make: the UAC/10 is nice, but it ultimately ends up as a side-grade to current capabilities. The weapon that is really going to do what you think the UAC/10 is going to do...is the RAC/5. And that's not an IS-exclusive.
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More build variety. IN general, I feel like people want to shaft the clans over 2 weapon systems. The problem with IS PPFLD isn't the weapons systems, Mr. Fallacy Ad Populus, it's that PGI keeps nerfing the durability of the mechs that run it. I have a Warhammer 6R prepped and ready in my garage now.
Mr. Fallacy and Populus? As opposed to Mr. Anecdotal & Ignorant? Come on now, I thought you were better than that. Do I have to bring my Mist Lynx argument up every single time discussions like this pop up?
People want to shaft the Clans over their entire arsenal. There is a reason why PGI made the lasers burn longer than IS versions and run hotter than table-top, and still that wasn't enough to put them at parity. They had to gig-aquirk the IS, and then only a few specific 'Mechs shined very briefly in the grand scheme of things. There is also a reason PGI made Clan ACs fire in bursts and, again, that still wasn't enough to put them at parity. There is no easy way to get around the boat-ability of Clan equipment and the otherwise superior specifications. and it's more than just the 'Mechs.
The IS can't pop-tart with Gauss because it requires an XL, and that XL will get you killed when that Gauss explodes in the ST. IS can't pop-tart with AC/10, because the AC/10 round is too short-ranged and too slow (had the same issue in 2014, actually). IS can bring 2x AC/5, but that has a 5 PPFLD deficit, there's still no splash, it's hotter, it's heavier, and the resulting 'Mech is less mobile. IS also can't FLD like a Kodiak or Marauder IIC because Gauss + XL and because they can't fire 3xPPC together without a penalty (else the BNC-3E would be
fantastic). There are certain hard-point arrangements that can mitigate the XL drawbacks (and we don't have enough of 'Mechs so-equipped...which is why TheArisen, Quicksilver, Gas, and myself made that Metalicious IS Mechs thread), but to say there isn't an equipment problem is disingenuous at best.
I do have plenty of PPFLD IS Heavies myself (K2, RFL-3N, RFL-3C, WHM-6R, WHM-BW, MAD-5M, MAD-3R, TDR-9SE), but not one of them is considered good enough to compete anymore, if ever, all for the reasons outlined above. For Mediums, IS fair much, much better. You remove explosions on IS Gauss, bump PPC ghost limit to 3, and increase the range and velocity on the AC/10, and then it will be essentially a wash between IS and Clans on who can do FLD better. I don't see giving the Clans PPFLD ACs as increasing build variety, either. It just means almost nobody will take UACs because you can now push using cold-as-ice poptarts instead. Would not even need the (L) pods on the SMN to turn it into a monster. The 2014 meta is dead, long live the 2014 meta, etc.
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The bigger problem is that you're talking about PPFLD for an ultra cannon. It's a DPS, general quality of a weapon, and ease of use, rather than a PPFLD discussion.
Ease-of-use is what PGI has chosen to balance IS vs. Clans when they went to longer duration and burst-fire for otherwise superior equipment. It's also the reason they put a charge on the Gauss for everybody.
And it is still an FLD discussion. I might be able to get near the Clan PPC+Gauss FLD with IS, but never at similar speeds, with similar range, with similar jump capabilities, and with similar durability. It is the whole package that counts.