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I Like The New Skill Tree, But I Think Reskill Within Your Current Chassis Should Be Cheaper


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#1 Grimlock Magnus

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Posted 12 February 2017 - 12:18 PM

I've been doing some tinkering with the skill tree. After having read all the arguments, I think the current skill tree is ok. Yes it will probably need balancing/tweaking and the order may have to be changed, but that can be done in future patches. And it's to be expected for such a big change.

The only thing I still have an issue with is the cost of a reskill within the same mech variant.
I get why it costs 100k C-bills to put a skill on a mech (you have to compensate for modules and prevent inflation of sorts, we actually NEED a C-bill sink). I get why it costs 25k to get it refunded (to put on another chassis).

But I think paying 125k to move a single Skill Point/Node around in your existing mech is too much.

If we can lower that cost (to somethin like 50k) it would be much better. The rest can be balanced later on. But that's just my opinion. ;)

#2 Cato Zilks

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Posted 12 February 2017 - 12:45 PM

View PostGrimlock Magnus, on 12 February 2017 - 12:18 PM, said:

I've been doing some tinkering with the skill tree. After having read all the arguments, I think the current skill tree is ok. Yes it will probably need balancing/tweaking and the order may have to be changed, but that can be done in future patches. And it's to be expected for such a big change.

The only thing I still have an issue with is the cost of a reskill within the same mech variant.
I get why it costs 100k C-bills to put a skill on a mech (you have to compensate for modules and prevent inflation of sorts, we actually NEED a C-bill sink). I get why it costs 25k to get it refunded (to put on another chassis).

But I think paying 125k to move a single Skill Point/Node around in your existing mech is too much.

If we can lower that cost (to somethin like 50k) it would be much better. The rest can be balanced later on. But that's just my opinion. Posted Image

The entire idea of Respec, is stupid. Right now, I could buy every single module for a mech. Now, I can only use 4-7 modules at a time, but I can rotate thru anything I have already bought for free. In the new model, let us keep spending XP and CBills to unlock nodes that we are not currently using. We can sink a crap ton of C-Bills into each mech if we want





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