The only thing I still have an issue with is the cost of a reskill within the same mech variant.
I get why it costs 100k C-bills to put a skill on a mech (you have to compensate for modules and prevent inflation of sorts, we actually NEED a C-bill sink). I get why it costs 25k to get it refunded (to put on another chassis).
But I think paying 125k to move a single Skill Point/Node around in your existing mech is too much.
If we can lower that cost (to somethin like 50k) it would be much better. The rest can be balanced later on. But that's just my opinion.
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