Mrm- Medium Range Missile
#1
Posted 13 February 2017 - 01:49 AM
#2
Posted 13 February 2017 - 01:52 AM
We'll probably get MRMs soon with the timeline advance
#3
Posted 13 February 2017 - 04:29 AM
In a couple months, the time frame of the game is jumping to about 3068, at which point MRMs have a decent chance of being released.
#4
Posted 13 February 2017 - 04:46 AM
Preferably not lock-on, also MRMs are supposed to be dumb fired missiles.
#5
Posted 13 February 2017 - 04:48 AM
Hit the Deck, on 13 February 2017 - 04:46 AM, said:
Preferably not lock-on, also MRMs are supposed to be dumb fired missiles.
I'm not worried about their medium range ability - I'm worried how they'll function at point blank range.
#7
Posted 13 February 2017 - 05:03 AM
(but it is one of the weapons I am pretty sure are not going to be included )
#8
Posted 13 February 2017 - 06:11 AM
Acehilator, on 13 February 2017 - 05:03 AM, said:
(but it is one of the weapons I am pretty sure are not going to be included )
PGI could make them do no damage under 90 meters, like PPC.
#9
Posted 13 February 2017 - 06:30 AM
MikeBend, on 13 February 2017 - 06:11 AM, said:
PGI could make them do no damage under 90 meters, like PPC.
To include them and then to make them borderline unusable would open a saltmine of epic proportions. And for the love of god, please stop giving them such ideas
#10
Posted 13 February 2017 - 06:10 PM
If point blank is an issue they can reduce damage at closer ranges, and/or simply reduce the damage ratio per ton compared to SRMs, and/or increase missile dispersion.
I personally think it would be a great addition to the game, liven things up without being overpowered as weapons in the game has been overly stale for a long time.
#11
Posted 13 February 2017 - 06:14 PM
#12
Posted 14 February 2017 - 04:37 AM
#13
Posted 14 February 2017 - 04:41 AM
Vellron2005, on 14 February 2017 - 04:37 AM, said:
It's easy. Make SRMs DPS weapons and MRMs high burst low DPS weapons with extended range.
Sure you get the high burst from MRMs but do you really want to wait on a 6 second cooldown in the middle of a brawl, or are you going to want the 3 second cooldown weapon with less heat and much tighter spread, and assuming they make MRMs stream fire like it has been suggested, the weapon with front-loaded damage?
Edited by Snazzy Dragon, 14 February 2017 - 04:42 AM.
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