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Skill Tree Costs: Bottom Line.


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#1 Flying Blind

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Posted 13 February 2017 - 08:54 AM

so there are two major reactions to skill tree costs among players: those who think it costs too much and those who argue that it is actually quite cheap

I feel that both reactions are correct, but that isn't what really matters.

the bottom line is this: even though I am a veteran player who has been pretty active since deep in closed beta I will not have the resources to remaster all the mechs I currently have mastered. this is big problem for me regardless of costs.

I have already done the grind on these mechs I don't want to grind them again.

I will feel really cheated if I have to look at my stable of mechs and see most of them un-mastered.
please don't do this to me.

I don't mind grinding new mechs. I do that often.

I understand there needs to be a cost and a grind I get that, but I do not want to do it over again for the mechs I'm already done with.

I've repeated myself several times now but I'm going to leave it to illustrate the importance of this idea:

I DON'T WANT TO REGRIND AND RELEVEL MECHS I ALREADY HAVE MASTERED.

everything else about the PTS build I can live with. this makes me angry.





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