Rampage, on 13 February 2017 - 12:41 PM, said:
Yes, some great comments and observations. However, you have to be careful with some ideas. The idea about pairing up certain weapon attributes to force you to make a choice could actual hurt diversity. He gave one example of a laser quirk being paired up with weapon spread. Depending on what the laser quirk is that could really hurt someone who is running SRMs and MLs to the point that they would say, "OK, I guess I just have to boat SRMs then but this Mech cannot carry enough SRMs due to hardpoints so it is no good and I will have to take that Mech that can boat SRMs."
Now, pairing up SRM attributes and forcing you to choose only one of the two might work because you could not completely optimize your SRMs so you might need to take an additional weapon like a ML.
There are just so many pitfalls if you do not analyze everything from as many angles as possible.
Now, pairing up SRM attributes and forcing you to choose only one of the two might work because you could not completely optimize your SRMs so you might need to take an additional weapon like a ML.
There are just so many pitfalls if you do not analyze everything from as many angles as possible.
Hurt diversity? Someone hasn't been in a FP game in a while... all I see as a Ghost Bear is warhammers, grasshoppers, wolfhound and pirates bains.... and the all have Lazer vomit. So with this skill tree *from what I see* is this will promote boating one weapon type rather than using other weapon systems.