Worst Hero Mech In The Game?
#61
Posted 15 February 2017 - 04:44 PM
#62
Posted 15 February 2017 - 04:46 PM
The horrible mechs are the ones that NEVER were a real threat and ones where the design is laughably bad when compared to normal variants of the chassis.
#64
Posted 15 February 2017 - 05:00 PM
Death's knell is kind of funny, can't really do much with 4 energy hardpoints on a 25 tonner and the arms fall off so easily on commandos as a whole. Its offensive quirks are pretty underwhelming, too-- why do thunderbolts get better offensive quirks than a 25 tonner, anyway?
Anasi would be better if its quirks were specifically tailored to make the MGs, medium lasers, and SRM sync much better in range and cooldowns, but it's just so awkward as is.
The golden boy has some pretty baller quirks that kind of make up for it being a kintaro. Funny, the medium gets the quirks but not the lights? Hmmm....
I laugh at the ROC regularly. Sometimes I even laugh at their pilot.
Just when you thought vindicators couldn't get any worse, ST. Ives' Blues rolled out...
The Flame and Fang are Dragons and I think that is more of a chassis problem than a special snowflake hero mech problem
Edited by Snazzy Dragon, 15 February 2017 - 05:01 PM.
#65
Posted 15 February 2017 - 05:24 PM
Not as good as it used to be sure, but it still can hold it's own.
At least it's ALOT more solid than some other hero's.
I say Death's Knell and Pirate's Bane takes the cake.
#66
Posted 15 February 2017 - 05:26 PM
GrimRiver, on 15 February 2017 - 05:24 PM, said:
Not as good as it used to be sure, but it still can hold it's own.
At least it's ALOT more solid than some other hero's.
I say Death's Knell and Pirate's Bane takes the cake.
Wait...Pirate's Bane?
#67
Posted 15 February 2017 - 05:30 PM
#70
Posted 15 February 2017 - 05:50 PM
Bud Crue, on 15 February 2017 - 05:35 PM, said:
Well maybe but that just makes it less desirable than another Locust. But what makes the Pirate's Bane "the worst hero in the game" in your eyes, or is that it?
Well the Bane is one step up better than LCT-1E, which is worse and the Anansi(a lackluster light) is still better than it.
What makes it bad is it's anemic quirks for a light hero of it's tonnage, even the other locusts are better, except the 1E.
Also it's the only ECM locust, which is an obvious paywall cashgrab.
I forgotten about the Ember, which is safe to say is the worst of the worst.
Edited by GrimRiver, 15 February 2017 - 05:54 PM.
#71
Posted 15 February 2017 - 05:51 PM
Probably Not, on 15 February 2017 - 05:38 PM, said:
>no ECM
>ONLY ONE energy hardpoint
I'm not seeing it. Even taking quirks into consideration, calling the 1V better than Pirates' Bane is batty. If you had said 1E, I would have said "well, maybe, it has more pew pew", but... 1V? No.
There is a good case for the 1V over the Bane and it is called 50% cool down and a large pluse laser. I've seen skilled players wreck folks in it, especially in Scouting. But I digress, I'm still interested to hear why one would consider the Pirate's Bane the worst hero in the game over something like the Anansi or the Pretty Baby, which are just bad overall let alone relative to the others of its chassis.
Edii: answered above.
Edited by Bud Crue, 15 February 2017 - 05:52 PM.
#72
Posted 15 February 2017 - 05:57 PM
I like the vindicator, but all I could do with the SIB was put a couple of lasers on it and fill it with lurms and ammo
yeah just looked it up BAP, 3ml 2 lrm 10 with 5.5 tons of ammo
Edited by Cathy, 15 February 2017 - 06:08 PM.
#73
Posted 15 February 2017 - 06:06 PM
Bud Crue, on 15 February 2017 - 05:51 PM, said:
There is a good case for the 1V over the Bane and it is called 50% cool down and a large pluse laser. I've seen skilled players wreck folks in it, especially in Scouting. But I digress, I'm still interested to hear why one would consider the Pirate's Bane the worst hero in the game over something like the Anansi or the Pretty Baby, which are just bad overall let alone relative to the others of its chassis.
Edii: answered above.
That's what I run on my 1V, it's quirks and a LPL has the best heat-ROF-range-damage out of any build for it.
But that's gonna change if the PTS goes live, it's gonna lose that 50% cooldown and be replaced with 20%.
So I'd ask OP question again after the skill update goes live, some hero's are gonna get nerfed again.
Then again alot mechs are gonna get hit from it.
Edited by GrimRiver, 15 February 2017 - 06:07 PM.
#74
Posted 15 February 2017 - 06:10 PM
GrimRiver, on 15 February 2017 - 06:06 PM, said:
But that's gonna change if the PTS goes live, it's gonna lose that 50% cooldown and be replaced with 20%.
So I'd ask OP question again after the skill update goes live, some hero's are gonna get nerfed again.
Yup. They brutalized everything with the PTS. Especially mid and low tier mechs (heroes and otherwise). The only reason some mechs even exist and/or are viable is their unique quirks and PGI saw fit to remove or minimize ALL of them. It's as if they are out to destroy diversity (despite a stated goal of the PTS to encourage diversity). I have a minuscule amount of hope that the upcoming update to the PTS will address some of this...well lets be honest and call it what it is: shortsighted stupidity, but like I said the hope is minuscule.
#76
Posted 15 February 2017 - 06:18 PM
#77
Posted 15 February 2017 - 06:38 PM
#78
Posted 15 February 2017 - 07:00 PM
#79
Posted 15 February 2017 - 11:45 PM
GrimRiver, on 15 February 2017 - 05:50 PM, said:
What makes it bad is it's anemic quirks for a light hero of it's tonnage, even the other locusts are better, except the 1E.
Also it's the only ECM locust, which is an obvious paywall cashgrab.
I forgotten about the Ember, which is safe to say is the worst of the worst.
Wait... what?
Just what? Did you just say LCT-1E is worse than Anansi?
.....
..
Do you happen to watch some competitive matches? You know, when a team brings Locust, it is either LCT-1E or 3M.
Yeah, 1V is awesome with that quirk and LPL, but it just does not deliver enough alpha strike like 1E and 3M can (and they have better max dps with small pulse lasers.)
Personally I like 3S. With four SRM2, it is a great potato harvester.
#80
Posted 16 February 2017 - 03:26 AM
Cathy, on 15 February 2017 - 05:57 PM, said:
I like the vindicator, but all I could do with the SIB was put a couple of lasers on it and fill it with lurms and ammo
yeah just looked it up BAP, 3ml 2 lrm 10 with 5.5 tons of ammo
Right now, I am running it as a 1AA knock-off (2 ERPPCs, JJs, fast engine). It works ok (once you re-acclimate yourself to the standard PPC velocity), but it reminds me of how I could be running a 1AA instead. At least I get a 30% C-Bill boost when I run the SIB :/
Edited by MeiSooHaityu, 16 February 2017 - 03:26 AM.
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