Too many games don't provide this information (which can technically be created by the community itself, but which is rather laborious), and I find that sad. Whatever is not internal game mechanics (i.e. math formulas to calculate damage and armor penetration and such) and could be made safely public, should be, when the time comes.
Whether this data would be accessed through a controlled Web Service API or just be provided as raw csv data is entirely up to PGI.
A large portion of the BT community are geeks and number-crunchers (coming from the pen and paper version), and just LOVE to have access to that kind of info (me first).
Anyway, that's just my little geek wet dream...
Edited by Tweaks, 16 December 2011 - 10:48 AM.