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The Best Things About Fw


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#1 ColourfulConfetti

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Posted 17 February 2017 - 08:25 AM

The loading times are so swift, you can get in a match within just a few seconds.
The times where the player is forced to wait 10 minutes for an FW match are over, praise PGI.

Getting highly skilled LRM pilots, I think PGI must have put in an internal MM in FW, I see many handsome, skilled mechwarriors on my team rocking those lrms 500M behind the rest of the team, destroying the scoreboards with 3000 damage ranges and 12+ kills. I am truly fortunate, praise PGI.

Quickplay evolved. Now you can enjoy the full assortment of quickplay maps, but now with respawns! This also means I get to rediscover invisible geometry on said maps, a subtle but brilliant way of testing our noble mechwarriors mettle. I didn't like the invasion maps anyways, praise PGI.

Best of all, the overhaul of the Skill Tree, I welcome the new challenge of having my current garage of mechs that were previously mastered requiring a massive expenditure of C-Bills to be viable again.
I am very satisfied with the current game state. PGI is the best developer!

Contribute your favorite things about FW plz.
I WILL REPORT ANY TROLLING POSTS.

Edited by PalmaRoma, 17 February 2017 - 12:31 PM.


#2 DoctorDetroit

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Posted 17 February 2017 - 08:38 AM

I detect just the slightest hint of sarcasm here.

#3 justcallme A S H

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Posted 17 February 2017 - 09:02 AM

Sarcasm. More like Captain Realise

IS pilots, had collectively, 5 LRM boats, each wave.

Does not take a genius to work out who the "LRM Boats" were either...


Posted Image

#4 Starbomber109

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Posted 17 February 2017 - 09:19 AM

Conquest on Crimson and Invasion with good friends
Taking the planets with the bar in the deep end.
Rockets and missiles and lasers and PPCs

These are a few of my favorite things

When the pugs drop
When the lrms rain
When I'm feeling sad

I just think of a few of my favorite things
And then I don't feel so bad.

#5 FallingAce

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Posted 17 February 2017 - 10:08 AM

Well they did fix the problems of alt-account voting by making voting meaningless(some even claim non-functioning).

Marik, Davion, and Liao planets are all safe from the clans and each other.

Don't have to play modes like conquest and invasion because my normal playtime(start of oceanic) is perpetual skirmish(aka team deathmatch).

Since faction contracts weren't reset with phase 4.1 i don't have to worry about logging in once a week to set the unit contract or farming the low levels of the merc reward tree. (Farming is hard)

Don't have to worry about the burden of distributing unit MC like i did in phase 3. Chances of us winning a planet tag are virtually zero.

#6 MaxFool

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Posted 17 February 2017 - 10:16 AM

To lurm, or not to lurm, that is the question:
Whether 'tis nobler in the backfield to suffer
The lack of locks of outrageous blue team,
Or to take meta against a Sea of PUGs,
And by opposing end them: to die, to respawn
No more; and by a respawn, to say we end
the cored CT, and the thousand laser pulses
that 'Mech is heir to? 'Tis a consummation
devoutly to be wished. To die, to respawn,
To respawn, perchance to get spawn camped; aye, there's the rub,
for in that respawn of death, what saltiness may come,
when we have shuffled off this mortal FP match,
must give us pause.

#7 Jables McBarty

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Posted 17 February 2017 - 11:17 AM

View PostMaxFool, on 17 February 2017 - 10:16 AM, said:

To lurm, or not to lurm, that is the question:
Whether 'tis nobler in the backfield to suffer
The lack of locks of outrageous blue team,
Or to take meta against a Sea of PUGs,
And by opposing end them: to die, to respawn
No more; and by a respawn, to say we end
the cored CT, and the thousand laser pulses
that 'Mech is heir to? 'Tis a consummation
devoutly to be wished. To die, to respawn,
To respawn, perchance to get spawn camped; aye, there's the rub,
for in that respawn of death, what saltiness may come,
when we have shuffled off this mortal FP match,
must give us pause.


I think I am going to get this tattooed on my shoulder.

#8 B L O O D W I T C H

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Posted 17 February 2017 - 11:29 AM

I really like that we got rid of invasion maps.
Now, when i am tired and bored of quickplay maps, i can play quickplay maps with respawn instead!
Much improvment. So wow.

#9 mesmer

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Posted 17 February 2017 - 12:46 PM

I played Domination with respawns six matches in a row last night! Yayayayayayay.

#10 Carl Vickers

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Posted 17 February 2017 - 02:46 PM

Welp, look like we are all going to get mod reported for trolling posts, troll lol lol la.

Also, lurms lol keep feeding match scores guys.

#11 Fake News

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Posted 17 February 2017 - 03:27 PM

i love how they "balanced" by eliminating mechs from being used in the meta.

#12 ColourfulConfetti

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Posted 17 February 2017 - 04:27 PM

People will never realize just how much work PGI puts into this game, instead they troll all day, don't you have anything better to do? Unbelievable!

Edited by PalmaRoma, 17 February 2017 - 04:31 PM.


#13 Carl Vickers

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Posted 17 February 2017 - 04:32 PM

View PostPalmaRoma, on 17 February 2017 - 04:27 PM, said:

People will never realize just how much work PGI puts into this game, instead they troll all day, don't you have anything better to do? Unbelievable!



Posted Image

#14 Tarl Cabot

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Posted 17 February 2017 - 04:37 PM

My favorite things about FW?!?!

IS lack of viable, T1-T2 ECM mechs while my own teammates who did bring LRMS left those red laser thingies behind in the lab.. those taggy things are sooo irritating!!!

I so enjoy fighting in the shade.....Posted Image

Edited by Tarl Cabot, 17 February 2017 - 04:38 PM.


#15 DarklightCA

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Posted 17 February 2017 - 05:23 PM

I actually thought this was legit looking at the title. I thought to myself, finally one topic that isn't complaining about Faction Play. Somebody looking at what they actually enjoy about it regardless of the fact it obviously has a lot of problems that people dislike... but than it was sarcasm.

#16 General Solo

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Posted 17 February 2017 - 05:32 PM

Outrageous

#17 Leone

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Posted 17 February 2017 - 07:35 PM

Love the quicker matches, that's for sure. Also been enjoying the change up of getting to work with real teams on the quickplay maps. Soo nice to try those out with teammate's who'll stick with me rather'n randoms who run around everywhere.

I mean, I've gotten to go brawling in Polar Highlands half a dozen times since the new CW came out. Yeah, sure, I brawl it up in quickplay too, but in CW the team'll usually follow so more victories.

And yeah, as usual, taking lrms and not always being the mech in front tanking all the damage. I love it when mechwarriors use their forward key. Happens way too little in quickplay. So... yeah, all the other reasons I always choose CW over quickplay as well.

~Leone.

#18 Cygone

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Posted 19 February 2017 - 02:05 AM

Truth be, if ppl made comments about my work/job like we do about PGI i would be f***ing mortified and do EVERYTHING I could to make it better,

Do PGI just not care?





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