A short animated fan film in which a small group of battlemechs must disable an orbital defense cannon to secure their dropship's landing.
Created using Newtek Lightwave, Adobe After Effects, and Adobe Premiere. Still images and HUD edited with GIMP. Rendering powered using my hamster, Steve, and his treadmill.
This time I decided to put a bit more focus on detail involving the HUD, as well as showing some of the lesser known aspects of Battletech lore, such as the actual "jump" of a jumpship.
The music is of course by the venerable Timothy Seals.
Edited by Kilroy, 22 February 2017 - 09:32 AM.