

Mwo Is Just A Lab Rat
#1
Posted 13 February 2017 - 08:06 AM
On 2/1/17, I received an email from support apologizing for their lack of communication. They then asked for an update from ME on the resolution of the ticket by submitting another ticket.
The theory is floating around that they are only using MWO to test the features of that one player crap. They are putting so little resources into MWO that they don't even know what bugs exist.
Anyone want to venture that the new skill tree is exactly what you will see in the single player doll builder game?
#2
Posted 13 February 2017 - 08:15 AM
it#s a waste of time to open tickets on this ****.
#3
Posted 13 February 2017 - 08:20 AM
Long answer: I was under the impression that they wanted originally to make a new MW single-player game, couldn't get the money, then decided to do a f2p-with-micropurchases pvp game. Several years and who knows how many mech packs later, they now have the money to do what they wanted to do originally. We'll see what happens to MWO once MW5 comes out, especially if there's no multiplayer component of MW5.
#4
Posted 13 February 2017 - 08:28 AM
Zito, on 13 February 2017 - 08:06 AM, said:
Your frustration seems justified, but your conculsion is wrong. If MWO were just a tes-tbed for MW5 at this point PGI would not be pushing the tech jump to 3068 tech summer 2017. MW5 is set in the Sucession Wars 3015ish to 3049. They alrwady have all the tech, mechs and weapins they need for MW5 so why develop anything new.
What would be a valid argument is how much of their time/talent/money is going into MW5 vs. MWO at this point. I have no idea what their department budgets are for the two.
In the long run, most players agree if MWO gets updated to Unreal4 vs. the current Cryengine down the road then MWO players will come out of the MW5 release with a better MWO.
#5
Posted 13 February 2017 - 11:21 AM
#6
Posted 13 February 2017 - 11:32 AM
also, why would having mw5 play like mwo be a bad thing? it instantly gives people a place to learn how to pilot a mech before getting thrust into a pvp environment. in fact making them similar would be a good thing all around. faster time to make, better for snatching up new players for mwo, and more people playing those features to make sure their fun. i dont see a problem with that.
also, imagine mw5 doing well, and us getting mwo shifted to a better game engine. itd be awesome.
#8
Posted 13 February 2017 - 02:55 PM
SilentScreamer, on 13 February 2017 - 08:28 AM, said:
What would be a valid argument is how much of their time/talent/money is going into MW5 vs. MWO at this point. I have no idea what their department budgets are for the two.
In the long run, most players agree if MWO gets updated to Unreal4 vs. the current Cryengine down the road then MWO players will come out of the MW5 release with a better MWO.
I would like to point out that all the tech jump is going to do is give IS upgraded weapons that are already in the game, simple upgrades to the current weapons. Lets see if PGI adds anything new.
Im not sure if they will add new stuff to the current engine, ATM's for clans wont happen as no ammo switching, light gauss is just a small edit on the current gauss. See where this is going?
The dropship bug has been happening for a while and no response as to whether it is getting fixed or even looked at.
#10
Posted 13 February 2017 - 03:28 PM
Until then, MWO is safe.
#11
Posted 13 February 2017 - 04:27 PM
Jack Booted Thug, on 13 February 2017 - 03:28 PM, said:
Until then, MWO is safe.
You meant Hatchman/Goliath/LandAirMech right?
Since we are doing a time jump maybe we should add gold WoB mechs to that list.

Edited by SilentScreamer, 13 February 2017 - 04:30 PM.
#13
Posted 15 February 2017 - 11:35 PM
Jack Booted Thug, on 13 February 2017 - 03:28 PM, said:
Until then, MWO is safe.
when that comes out my advice is dont buy it, the servers will be shut down a month later and you will never get to play it.
#14
Posted 17 February 2017 - 12:05 AM
FP is what it's gonna be. But they really need to implement some quality control measures so it isn't random one sided massacres. Or at least not as often.
Edited by MechaBattler, 17 February 2017 - 12:07 AM.
#16
Posted 17 February 2017 - 10:09 PM
Thats just outright funny.
LoL.
#17
Posted 21 February 2017 - 04:43 AM

#18
Posted 21 February 2017 - 04:50 AM

I really dont want to link every shot I took before I stopped bothering because it became the norm, but this has been happening to multiple people constantly since 4.1 launched. Please go and look at the images. Thankyou.
http://imgur.com/a/mSicu
Edited by Cadoazreal, 21 February 2017 - 05:09 AM.
#20
Posted 23 February 2017 - 02:31 PM
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