Jump to content

Y'all Got Any More Of Them Patch Notes?


34 replies to this topic

#21 Gas Guzzler

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 14,250 posts
  • LocationCalifornia Central Coast

Posted 20 February 2017 - 09:01 AM

View PostProsperity Park, on 20 February 2017 - 08:53 AM, said:

Here are my patch notes:

ProsperityPark continues to have fun playing MechWarrior while others get their jollies by posting insults and pessimism on the forums.

Yeah same, only I get to try out Supernovas as well :)

#22 Coolant

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,079 posts
  • Facebook: Link
  • LocationCalifornia

Posted 20 February 2017 - 09:35 AM

We had the Skill Tree to look forward to....until the normal complaints pushed it back when it didn't need to be.

#23 Gas Guzzler

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 14,250 posts
  • LocationCalifornia Central Coast

Posted 20 February 2017 - 09:46 AM

View PostCoolant, on 20 February 2017 - 09:35 AM, said:

We had the Skill Tree to look forward to....until the normal complaints pushed it back when it didn't need to be.


That's debatable. Nothing is broken with the current system. So replacing a functional system with a broken system would have been a very poor decision.

#24 Jay Leon Hart

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Spear
  • The Spear
  • 4,669 posts

Posted 20 February 2017 - 09:49 AM

View PostCoolant, on 20 February 2017 - 09:35 AM, said:

We had the Skill Tree to look forward to....until the normal complaints pushed it back when it didn't need to be.


Question(s) - did you test the changes on PTS?
Is so, how many 'mechs do you own and what were your thoughts on the proposed system?
If not, maybe you should have and provided feedback to get it pushed to Live?

#25 Alistair Winter

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Storm
  • Storm
  • 10,823 posts
  • LocationBergen, Norway, FRR

Posted 20 February 2017 - 02:25 PM

No patch notes before the patch is out, I guess. :(

#26 Metus regem

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Sureshot
  • The Sureshot
  • 10,282 posts
  • LocationNAIS College of Military Science OCS courses

Posted 20 February 2017 - 02:57 PM

View PostAlistair Winter, on 20 February 2017 - 02:25 PM, said:

No patch notes before the patch is out, I guess. Posted Image



That's pretty normal for PGI I find...

#27 Amsro

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 3,384 posts
  • LocationCharging my Gauss Rifle

Posted 20 February 2017 - 03:06 PM

View PostCoolant, on 20 February 2017 - 09:35 AM, said:

We had the Skill Tree to look forward to....until the normal complaints pushed it back when it didn't need to be.


Heh, do you seriously think that the game that was on the PTS server should have went live?

Posted Image

#28 Mole

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,314 posts
  • LocationAt work, cutting up brains for a living.

Posted 20 February 2017 - 04:16 PM

I knew deep down in my soul that PGI was gonna **** up the skill tree. I bloody knew it.

#29 Alistair Winter

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Storm
  • Storm
  • 10,823 posts
  • LocationBergen, Norway, FRR

Posted 20 February 2017 - 04:31 PM

View PostMole, on 20 February 2017 - 04:16 PM, said:

I knew deep down in my soul that PGI was gonna **** up the skill tree. I bloody knew it.

I kind of enjoyed talking about the skills that would be applied to any mech in the game under the benefit-of-the-doubt assumption that PGI would probably not let the Timber Wolf have the same exact skill buffs as a Dragon...

... even though we all knew full well that PGI would probably let the Timber Wolf have the same exact same skill buffs as a Dragon.

My reaction when PGI went and nerfed the weak mechs on top of that, just to be safe.

Posted Image

So, you... pre-emptively nerfed basically every underpowered mech in the game?


Edited by Alistair Winter, 20 February 2017 - 04:34 PM.


#30 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 20 February 2017 - 06:19 PM

View PostAmsro, on 20 February 2017 - 03:06 PM, said:

Heh, do you seriously think that the game that was on the PTS server should have went live?

Posted Image


Well, if someone wanted that timetable for another exodus to be accelerated... it could always be arranged.

#31 Weeny Machine

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 4,010 posts
  • LocationAiming for the flat top (B. Murray)

Posted 20 February 2017 - 11:00 PM

View PostCoolant, on 20 February 2017 - 09:35 AM, said:

We had the Skill Tree to look forward to....until the normal complaints pushed it back when it didn't need to be.


Some notorious overperformers like TBWs and KDKs would have gotten the same amount of skill points as even the underperformers...what do you think would have happened? Most likely a Kodigeddon.

Also, what is so often forgotten: heavies and assaults are even now nimble as hell. Add even more agility quirks and tell me how mechs which rely on speed (e.g. light mech class) would have fared. Most likely even much worse than now.

#32 Clanner Scum

    Member

  • PipPipPipPipPipPip
  • The Solitary
  • The Solitary
  • 338 posts
  • LocationTexas

Posted 20 February 2017 - 11:08 PM

View PostCoolant, on 20 February 2017 - 09:35 AM, said:

We had the Skill Tree to look forward to....until the normal complaints pushed it back when it didn't need to be.


Posted Image

#33 Dr Hobo

    Member

  • PipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 530 posts
  • LocationA cardboard box drinkin mah hooch.

Posted 20 February 2017 - 11:37 PM

View PostJman5, on 20 February 2017 - 08:55 AM, said:

Man, I wish they would figure out a way to sell dropships in this game. It would be a great money sink and you could introduce all sorts of fun stuff with it in Faction Play and Quickplay.


That implies effort.

And PGIs efforts have been stellar works of great gameplay design and stability these past two years no?

#34 Raven-kell

    Member

  • PipPipPipPipPipPip
  • Death Star
  • Death Star
  • 299 posts
  • LocationSpokane WA

Posted 20 February 2017 - 11:44 PM

no skill tree this patch? see ya all next month I guess..............(BF1 here I come..for a few more weeks)

#35 Alistair Winter

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Storm
  • Storm
  • 10,823 posts
  • LocationBergen, Norway, FRR

Posted 21 February 2017 - 12:47 AM

View PostDaveKell, on 20 February 2017 - 11:44 PM, said:

see ya all next month I guess..............

+1





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users