I like to extrapolate that concept and put it into current context. Meaning, no change in programming or modification needed. The only thing different is that everytime you die, there's a chance that a big red text will flash across your screen:
YOUR PILOT HAS DIED!
(And of course, chance will differ depending on methods of death, for example... much higher if you got headshot, and lower if you got legged.)
That and there will be an arbitrary counter in your profile for "Pilot Death Count"
(and by extension, maybe... pilot death per match or some other statistical categories based on the total counter)
Do you think people will play differently as a result? This will be an interesting social experiment because as people, we tend to seek and implement importance, especially on numbers. In this case, arbitrarily, you might "die," when nothing else is changed.
No gameplay change.
No action change.
No rule change.
No graphic change (well, except the flashing text, but no exploding human or anything like that)
How will an implementation of record tracking fundamentally change human behavior?
Now, think hard on this. Before you answer, nothing, we know... that's not going to be true. If people can find values in not wanting a speedy end to a 1v8, and rather protect "KDR," I definitely think this will have profound impact. (Not making a judgement call of good or bad, just saying.) It will be an interesting psyche experiment for sure.
Edited by razenWing, 25 February 2017 - 02:19 PM.